Would We Possibly Talk About the Edition of a "avoid player" feature?

I Love Daddy·6/26/2018, 12:06:08 PM·1 votes·2,690 views

Hey friends,

I know we have all been there. Someone get mad and run down your lane? Someone threaten you to come to your house and kill your family? How about the classic Vayne or Draven player who dies one time, types "gg", and leaves the game? I know I have. And its bound to happen, you report the player and hope that your next game goes a bit better. Till low and behold, There they are again waiting to make your next game just as miserable as the last. The report button dosent always work as we have realized and 9 times out of 10 the player goes unpunished. I've seen higher elo players be intentionally inted just because of who they are. And thats no fun for anyone. If only there was a solution? Oh yeah, the avoid player button! By adding this additon to the game you could effictevly avoid these types of players causing a negative experience in your games and even though there is a slim chance the lower elo you are that you will encounter that same player again, it happens.

Now I know what your thinking, "I Love Daddy this can never work!." Well did you think they would add a early surrender timer or remake option? Exactly.

Now I know you are going to run into problems. And believe me, im not a game designer for Riot Games.

  • Higher queue times
  • People abusing the system for reasons unrelated to toxcicity
  • Just a general hate of a player However, I know these kinds of things can be ironed out over time. I know Overwatch had a similar feature that worked as intended. However, It did cause people to avoid a one specific Widow player and caused ingame problems for him. Thats the kind of abuse I would say that should be worked to avoid.

Again, just an idea of mine that could potentially benifit the game in very positive ways by cutting back on the ammount of times off negative encounters, sniping players, and intentional feeding on specific players. I hope to hear feedback from you all. Thanks!

6 Comments

CharDeeMcDenniz6/26/2018, 3:14:55 PM3 votes

or if you get someone who you literally cant stand, you mute -> report -> finish the game

and here's the hard part...

just wait a few min...

go take a crap, get a drink, get the mail IDK but give it a few min and that player will be essentially gone from your life forever

ta da

RallerenP6/26/2018, 2:43:16 PM2 votes

There is a reason Overwatch removed it instead of just ironing out the flaws. It wasn't working as intended, or they would have kept it. They didn't just remove it for the sake of a single player.

It wasn't just a problem for that one Widow player. He was just an example of someone who couldn't play because he was so good no one wanted to play with him. There were others like him.

And the fix isn't easy. How do you determine if someone is abusing it or not? Either you use an automated or a manual system, and both are equally bad choices.

Let's start with the manual:

You're looking and thousands of manhours every day just to be able to keep up with the sheer number blocks that would happen. They'd have to comb through games, which takes about 5-10 minutes, then make a judgement to decide if the player in question was abusing the feature. That's an insane amount of work for something that happens in a tiny fraction of games.

Then automatic:

Well, if you had a system that could automatically determine if someone was toxic, then why not just use it on the reporting feature? That way they'd get punished for being toxic, and a blocking system would be quite useless.

Xidphel6/26/2018, 2:22:29 PM1 votes

Overwatch tried that.

Details here.

Best Vi Earth6/27/2018, 12:38:47 AM1 votes

i would love this feature. i would abuse this on shitty players so i dont have to see them again. its why overwatch got rid of theres.