Does "Prisoner's Island" actually exist? Do my reports actually even do anything?

CarryingAmeenQT·6/13/2016, 9:14:11 AM·6 votes·1,552 views

Before I start talking about my questions, I'd like to give some back ground information. I've been playing league of legends for a long time now (since S1), and after all that time, I'm surprised that I've never experienced something like this (or maybe I have but never noticed). So I'm one of those people that only plays aram because I enjoy team fights more than I do farming and running around for 80% of the game. I'm proud to say that at one point, I was able to reach ~2300 mmr in aram matches (which at the time was the same as mmr of challengers in ranked soloq, before dynamic). For those of you who ask how would I know or why does it matter, I know because I used websites like lolnexus or na.op. Although being only gold myself, I was always matched up against/with players that were diamond-challenger in those matches. Fast forward a year. I found myself new friends to play with but they aren't as good as I would like them to be, but I enjoy playing with them regardless. Due to me constantly playing with them and losing with them, I no longer get matched up against/with (at least) platinum or above players but rather only bronze-gold. Although it is very frustrating knowing I no longer play with players who don't need to be told what to do to win, that is besides the fact. Recently, in many games that I've been playing, I've noticed many players doing amazing plays or amazing dodges. At first I think to myself wow this player is really good, I need to be weary of them and focus them. But as the game continues, I notice more and more impossible plays. What I am getting at is that I'm suspicious and highly positive that these players are scripting. The point of me saying all of those useless things in the first paragraph is to point out that I've played with the best of the best in our server for a brief period of where I try harded, and now I'm playing with the worst of the worst. The fact that I've played with extremely good players for a long time and now playing with "bad" players should mean my games should be easier and I should be doing better. This is very strange because many of the games I've been playing recently has players who play as if they aren't playing at the level of what their rank is. Example: I was playing a game where I am lux and the other team has a karma and zilean. Lux is a very simple champ. One of the easiest. The whole game the karma was frontlining for her team. I would always be trying to punish her for doing that by attempting to snare her. The whole game she dodges 90% of my snares. I was thinking to myself. Wow, this karma is at least diamond. Either that or I suddenly became super garbage at the game. As the game continues, there was a play where zilean used his ultimate on her. I timed my q,e,r lux combo perfectly, or so I thought. As soon as she revived she somehow dodged everything just by sidestepping (in the middle of a 5v5 teamfight where she was behind my whole team since we pushed after she died with zilean ult). At this point I've had enough. I'm thinking to myself no way she is this good, even challengers I've played with would've gotten hit. I go to lolnexus and what do I see? To my amazement I find that she is BRONZE 4. I'm not trying to say bronze players can't pull these kinds of plays. But the fact that she's doing these amazing things like dodging our whole team's spells yet she can't climb out of bronze, let alone bronze 4, is too suspicious. Now that is just 1 example of many. I've been in another game where a leblanc seemed as if she was scripting too. Although her rank was platinum 2, I highly doubt she got there with skill and instead got there with scripts as she didn't have a rank before and had only 50 ranked games and not many normals either (just an assumption on my part though obviously). She may be smurfing yes, but from that 1 game experience with her I figured shes more likely scripting than smurfing. I shot my jinx ult from a bush and AS SOON AS I pressed my ultimate, she used her W to dodge it. It was obviously scripts and not reaction skill in my opinion because she dodged IMMEDIATELY as I pressed R. My rocket has not even flew out yet and the only thing you can react off would be sound. Realize I am in a bush, no rocket has flown yet, nobody on my team used a skill or did anything, yet this leblanc just decides to coincidentally W away and dodge my ult before it was actually "shot"(delay time before it gets shot is when she dodged, which is like nanoseconds). If that wasn't obvious enough to everyone in the game, she also decides to go in on my team at one point and flawlessly uses her snares and skills on EVERYONE on my team. 2 people next to her but in very opposite directions end up getting snared while a third get's Q'd and she W's onto someone else. It was as if it didn't matter who she hit, as long as her skills hit someone.

On to the main point of this thread and applaud to anyone who actually read all that useless background info to get to this point. I've read that Prisoner's Island is effective by placing hackers with hackers and afkers with afkers but not toxicity. Is the result of me encountering so many (highly likely to have been) scripters because someone I am playing with is also a likely scripter or maybe even I am being accused of being a scripter? Or was Prisoner's Island just an idea and it was never implemented? I have reported these types of players whenever I've encountered them and am 99% sure they script and I'm not just being salty. The point of all of the background info is to support the idea that I'm not just another garbage player trying to blame my being garbage on others being scripters. The fact that I've played over 1000 games with 2k+ mmr and never encountered someone I saw to be a scripter, and now I play under 50 games with probably <1500 mmr and encounter at least 5-10 means something must be up.

Do my reports even mean a thing? I play another game, CSGO. I rarely ever play it but when I do, I only casuals because I only play games for fun not competitively. I remember recently on CSGO, I was playing with some friends and I was doing extremely good. I died at one point in what seemed to be an impossible situation. I decided to call it luck but after spectating the player and watching how they play a bit more, I decided to report them for hacking. I come back to the game a couple of days later and see my notifications saying a player I reported got banned. I only remember reporting maybe 3 players, and 2 of them gave me notifications saying someone I reported was banned (Time frame between these 3 reports were under a week). So my question is: has Riot implemented this or have something similar? My reason for asking this is because I don't see myself as the type of person who would report others because I'm salty or because of a personal grudge. I see myself as someone who reports players who deserve it. Having played since S1, I've reported a handful of players. More so recently than in S1-5. Despite playing for this long and my many reports, I have never received a notification or message or ANYTHING telling me that my report did something or a player I reported for such behavior or such actions have been reprimanded with such actions. I would understand why this may be if the reasoning was that the player I reported only acted such a way in that 1 game I played and there were no more reports thereafter, but the fact that I've never received a notification saying my report did anything is confusing to me. Especially reports for scripting as opposed to reports for bad behavior. I remember reading that of 1000 people who report 1 person, only the last person gets a notification saying the person that was reported was banned. The fact that the first 1000 people who reported them don't get a notification makes me think they're less likely to report someone knowing nothing will happen. This would lead to less people reporting players and less players, who deserve to be banned, actually gets punished. Say I am wrong to assume that only the last person who reports the player gets the message. Say everyone who reports a player that gets banned actually gets a message (which I am doubting), does this mean that all of my legitimate reports on players for suspicion of hacking, bad behavior, or afking were categorized as false reports or were not taken into consideration? I find it hard to believe that out of the many players I've reported, not a single one got punished. If that is the case then the system really needs work because as I've stated, I'm not the type of person to report someone off of a grudge or being salty.

Sorry for my essay but I remember reading "Remember, the more information you provided, the more helpful we can be. Help us help you!".

22 Comments

VvVVvV6/13/2016, 9:44:38 AM3 votes

Far as i know the Tribrunal system is "being worked on." it used to be set up that when a person is reported it goes into their "virtual file." If a player receives enough reports during a certain time frame then the system would generate a case for them in Tribrunal that people who used it could see what they were reorted for and see the chat of their games and then vote wether that person should be punished or not.

So if a person was reported frequently then a case was made for them but if its just someone who rarely gets reported then there wouldnt even be a case on them for people to vote for in a tribrunal.

But now since the tribrunal is not being used its basically a system doing it all. Its still based on the amount of reports a player recieves but punishements as far as i know are dished out faster because you dont have to wait for people to see the case files and vote. For example....if someone afks frequently or just DC's and people report them there is a chance that if that person goes afk and all 9 of the people in the game report them you will see a message right after you get back to your main screen in the client saying someone you just recently reported has been punished.

I hate to bring up Dynamic Que in your post but not having Tribrunal anymore is another reason why we shouldnt have Dynamic. The premades that abuse it will start to get people punished just because they are salty or have a conflict in game with them. If you have a 4 man premade on your team and one of them says to report you (even if you did nothing wrong) the other 3 are going to report you. And if they cry all chat to the other team you are likely to get more reports just because they asked them to when they dont even know whats going on.

The way people are so quick to cry to report someone this is likely to start happening.

SmokedAlmonds6/13/2016, 9:53:47 AM2 votes

It is true that only the last person to report someone that triggered the punishment gets the notification. You should also know that you will never get those notifications for scripting reports. The punishment feedback messages only come from punishments from the instant feedback system. Anything that requires a manual review will never trigger those feedback messages. Not getting them does not mean a report is considered false.

71883083DEL16/13/2016, 12:35:31 PM1 votes

http://forums.na.leagueoflegends.com/board/showthread.php?t=2117711

Seems like a cool idea, if you ask me. If you are toxic, and you get a chat ban, you should be sent off to prisoner's island aka where the other toxic players are. Who knows, maybe those prisoners will be friends? XD

Firu6/13/2016, 5:14:00 PM1 votes

Prisoner island in the classical sense does not exist in League of Legends (it does, I believe, exist in Dota2 for example).

proud and bronze6/14/2016, 12:57:59 AM1 votes

i do not believe reports really do anything. they have automated systems in place to catch the ragers, feeders, trolls and afks.

i think the reports are just a placebo.

Sukishoo6/14/2016, 1:07:14 AM1 votes

"Prisoner's Island" No. Riot doesn't believe in this. So it has never been part of the game. Yes, reports actually do something as Riot does look at them aside from the automated system looking at them.