Can a video game company tame toxic behaviour?
An interesting article: http://www.nature.com/news/can-a-video-game-company-tame-toxic-behaviour-1.19647
An interesting article: http://www.nature.com/news/can-a-video-game-company-tame-toxic-behaviour-1.19647
Nice article, I found the parts about the colour of the tips particularly interesting, didn't expect it to have an effect.
Ive always stood by the opinion that a game can tame toxic behavior by design. GW2 did this really well in PVE on launch imo. But its always going to be much much harder to do in a competitive game compared to a PVE cooperative game.
The second your personal 'score' depends on someone else's performance toxicity will occur. Riot could greatly reduce toxicity by making LP and rank determined by how well you perform individually in games and not just solely on win and loss but it would have other drawbacks that naturally wouldn't make it worth it.
Riot could greatly reduce toxicity by making LP and rank determined by how well you perform individually in games and not just solely on win and loss but it would have other drawbacks that naturally wouldn't make it worth it.
You know, I wondered if the champion mastery end-game score and the new role queue were actually part of RIOT's attempt at implementing just what you wrote...
Role-queuing allows the system to better match and keep track of your personal performance (if you are a Diamond jungler but a Bronze ADC, it can actually treat you as it should depending on what you queue up as).
Champion mastery grading compares your performance to that of the others that play your same champion in the same role; though we don't know the specifics, I think this has potential.
The only problem I can see about this is that it probably would only affect Ranked, but it probably would still be worth it...
I'm really tired so i'll read it later, but for now I gotta say that toxicity is build in LoL by design. If someone wants to reduce toxicity, all he needs to do is reduce competitiveness. I belive there are already data out there supporting this. I'll post it later.
Honestly if you devote the resources into curbing the negative behavior, toxicity will stop. It takes a lot of toxic behavior to get banned in League. If there were moderators who got called to games with a click of a button and people got banned immediately, the negative behavior would cease overnight. Not practical but it can be done. As in the case of GW2. Very low tolerance for toxic behavior when the game launched. They set the tone for what they expected out of players early.
The article covers this, and noted that near all of the negativity comes from normally well-behaved players having the occasional very bad day; the consequence is that banning helps vs the chronic minority*, but banning more and faster than they do wouldn't probably change much at the moment.
*Please note that, since the game is 5v5, 10% of the players being chronically negative is enough for there to be 1 in every game on average.
Toxicity is the nature of competition and its within our animalistic nature. You can't tame it fully unless you go full on bodhisattva.
I think the best way to deal with it is to let it out by feeling physical pain face to face as can be seen in the most primal activity which is combat fighting
I know how to solve this problem!
The mute button. Seriously, people need to grow the fuck up and stop and thinking that game developers should be stopping toxic chat when a mute button exists. It is like willingly going to a KKK bar as a black guy, you already know shit is about to happen- why wouldn't you just, you know, go to a bar you are actually welcome in? Do you have something to prove?
Seriously, this is the internet people.
Nothing will ever stop League "toxicity" until the entire ranking system is reworked. People are always going to get frustrated when they are punished for their teammates poor performance. That is the root of all toxicity.
i am punished for the mistakes of my teammates and then im stuck in the game for 40+ minutes. so when im not having fun i cant leave without penalties.
its an extremely toxic environment even before any trolls or ragers are entered into the equation