Finally, Justice will be served for those who intentionally feed.

Douglas Funnie·9/23/2017, 3:43:46 AM·3 votes·867 views
Why isn't the 100 % winrate yi int feeder banned yet? * r/leagueoflegends

RiotSephyre Put simply the current intentional feeder detection system is bad. We're working on a new way of detecting intentional feeders that is a couple of patches away. That won't be a 100% solution though but it will be an improvement. The update is focused on detecting the obvious intentional feeders that run it down mid from level 1. The biggest help to addressing intentional feeding in general is in-game reports, as it validates what we detect, helps us tune the system and in extreme cases helps Player Support investigate.

FInally, Riot acknowledges the fact that the current intentionally feeder detection system is bad. It's not just bad, it's extremely bad. It's the primary reason why players are verbally toxic. A lot of legitimate players who try to win are being punished by expressing their frustrations through text based communication. And the intentional feeders play the victim card, report the legit player, and get away scot-free.

Players have complete control over verbal toxicity. It's called the mute button. However, trolls/inters will never mute because they feed off the reactions off of legit players. That is what satisfies them, and it's quite sickening they get away.

And I know there will be counter arguments for the decision from Riot.

"He was running down mid because he was having a bad game. Everyone has bad game."

If Riot focuses more on intentional feeders, trolls, and AFKers, League of Legends and its community will be at a healthier state, believe me. This is a great step toward overall toxicity.

14 Comments

Marshbouy9/23/2017, 3:46:25 AM3 votes

The thing that really killed my faith in the report system was seeing a Vi run it down top for 30 minutes and go 0/26/2, no report notification ever appeared and I have no reason to believe she was every punished.

KVbqbFsC8e9/23/2017, 3:48:28 AM3 votes

I wonder if Tantrum is offended by this.

Courier Skeleton9/23/2017, 7:24:11 AM2 votes

[{quoted}](name=Douglas Funnie,realm=NA,application-id=ZGEFLEUQ,discussion-id=V94cZfTp,comment-id=,timestamp=2017-09-23T03:43:46.817+0000)

Put simply the current intentional feeder detection system is bad. We're working on a new way of detecting intentional feeders that is a couple of patches away. That won't be a 100% solution though but it will be an improvement. The update is focused on detecting the obvious intentional feeders that run it down mid from level 1. The biggest help to addressing intentional feeding in general is in-game reports, as it validates what we detect, helps us tune the system and in extreme cases helps Player Support investigate.

FInally, Riot acknowledges the fact that the current intentionally feeder detection system is bad. It's not just bad, it's extremely bad. It's the primary reason why players are verbally toxic. A lot of legitimate players who try to win are being punished by expressing their frustrations through text based communication. And the intentional feeders play the victim card, report the legit player, and get away scot-free.

Players have complete control over verbal toxicity. It's called the mute button. However, trolls/inters will never mute because they feed off the reactions off of legit players. That is what satisfies them, and it's quite sickening they get away.

And I know there will be counter arguments for the decision from Riot.

"He was running down mid because he was having a bad game. Everyone has bad game."

If Riot focuses more on intentional feeders, trolls, and AFKers, League of Legends and its community will be at a healthier state, believe me. This is a great step toward overall toxicity.

I 100% agree with you. I've had so many people legitimately tell my team they're afking simply because they didn't want to play a game out & I've even had inters that never got bans. Riot seems to encourage their behavior by letting them run rampant through the game & tilting people to the point of the player flaming. In most cases, the players that are verbally toxic are only toxic because of the trolls or inters that feed & afk. Riot doesn't understand that & defends their actions & refuses to punish them. All they need to do is start punishing these players, given that you have legitimate proof that they inted or afked, & the toxicity of this community will decrease dramatically. I don't have high hopes for this ever happening though since they don't seem to care, as stated earlier. They'll continue to let their community get trolled to the point of them tilting & flaming in a game, & that one game will guaranteed be enough to get that player a ban. @Any Rioter, if you're reading this then at least CONSIDER trying this. Start punishing these players more frequently if they're just afking & inting. I've played countless games with inters & afkers that got off scot-free & it is the most irritating thing in the world because I know they're not going to get any punishment. Once you guys start cracking down on them it'll fix the "toxicity" problem.

Khâmul9/23/2017, 4:19:46 AM1 votes

A good intentional feeder won't go 0/19 .because he won't be worth any gold for the enemy team. Actually,they're good at making it looks like they made "mistakes". Take some kills and screw up in critical moments

Mösentristana9/23/2017, 9:22:36 AM1 votes

As said in another thread, the current system works with three important numbers: Damage dealt to champions, a general KDA comparison and a bit of minion kill count. Each other influence a bit if you are feeding or not. And even though it might get improved soon, an automated system will be not much more about it. And that's the problem within this case: Differ from "bad days" and bad matchmaking.

I just can bring up my favourite examples of that 0/6/0 Nidalee with barely any CS midlane or that 0/7/0 Yi with 36 CS from jungle. Both were NOT intentionally feeding, but Nidalee was afraid of moving any forward to Syndra and thus had no minions, no assists, no kills, but deaths. Since she died "from afar", she did not deal any damage to champions. That'd trigger the "just ran into enemies" moment. I had a Gnar doing that (running into us, not turrets) because it was duo top, I reported him and received a punishment popup for him, so "turret damage" is not the only value that matters.

So, said Yi and Nidalee were both put in these games for no reason, maybe they were premade with their super duper awesome Challenger buddy, but still, I reported them both. And seeing this happens to legit players, "new players" or just "bad players" - I don't think RIOT can do it to really satisfy both parties. As long as the (normal game!) matchmaking produces such failure, unfun stomp games, people that are not good will have huge feeding spikes while experienced people like me can buffer out that spike and get just a few deaths and maybe one or two kills/assists will suffer from any automated judgment system. What was Yi supposed to do? Going AFK and get waiting penalties (no, they do not ban you, even RIOT said that) but it's still a nuissiance, or getting sooner or later banned for accumulating "bad", but unfair game results.