Can we actually punish people who afk/ "farm" a lane and don't help before NA becomes Korea?

Naalith·4/22/2019, 11:17:45 PM·2 votes·2,339 views

For those of you who don't know, Korea is notorious for people immediately giving up and "going next" after even the slightest inconvenience in a League game. A large part of this has to do with the fact that because Koreans must use their version of an SSN to set up an account, banning people is far more rare because it is essentially banning that individual for life from the game. Now, that approach to stopping toxicity does not apply to us here on NA and I can honestly see why permabanning people from ever making a LoL account again could be harsh. However, the mentality of "oh I died twice gg go next" or "oh I missed a cannon minion I'm afk go next" or "oh my teammates are bad especially my jungle which is why I got killed 2 times after shoving in top gg go next" is spreading. I've made posts over the last few months about how every 10ish games I get an afk on my team who just straight up loses the will to play because he isn't being carried hard enough. It's obnoxious and is ruining the game.

Riot, why are you not punishing these people? This isn't Korea, toxicity and game ruining behavior deserves to be slapped down. Yes, people have Internet go out or have to DC at times and shouldn't get the ban hammer for real life stuff, I understand. However, seeing a pattern of people quitting mere minutes into the game after a couple deaths or sitting under second tower being an asshole in chat shouldn't be that hard to see. Do people give up kills when their ISP fucks them over the disconnects them? Yes. But if someone DCing right when they die at the start of the game happens regularly it should be pretty obvious what is going on. It honestly is really damaging my enjoyment of the game. Take earlier today for example, we have a Kai'sa on my team who rage quits after her second death and everyone else is playing badly so things look bleak. However, the fight she dies in and afks as a result turns around after she quits, and we get a leg back into the game for a little while but with no ADC we can't win. This anecdote happens so often. Even if the game really can't be turned around, there is a surrender button and if that lost cannon is really going to cost people the game I'm sure the team will agree and surrender.

It's just getting so annoying. If people are being assholes they can be muted, if people are spam pinging their ping sounds can be turned off, but when someone afks 2 seconds in there is literally nothing that can be done and it ruins the entire game and makes the 15 minutes (or longer if you have some dude holding your 4v5 hostage) feel like a massive waste of time. I know not everyone agrees that afking is worse than being racist or ultra toxic in chat, but it is disheartening that gameplay ruining behaviors don't get punished when I would argue it is worse.

12 Comments

Kei1434/23/2019, 2:11:25 AM2 votes

But .. people get punished for that behavior in NA?

They don't punish this behavior in Korea cos people don't report it. In Korea, many people play in internet cafes where they charge you by the hour. So their community accepts "open go next" as a way to cram as many games into hourly session as much as possible.

NA people don't use internet cafes as often, so people report it instead.

goodiesohhi4/22/2019, 11:47:34 PM1 votes

More context needed. However, ever thought maybe you shouldn't have been in that situation that required help? Thinking emoji?

ChaosReyn4/22/2019, 11:53:16 PM1 votes

I really cant be one to talk considering my last Lissandra game. People will flame me over it, but honestly the early flame from my top and jungle after an early roam, and my complete lack of a jungler after my 4th time in 7 minutes getting cheesed on (the 3rd and 4th literally under my tower) combined with my braindead jungler literally telling me to afk, as well as...I'll leave it at 'outside factors'...is enough to make me decide the game's not worth playing and that I obviously have to go and deal with the 'outside factors' so I can play a real game in peace at a later time.

There are always a load of extenuating circumstances. While your point itself is valid, it won't really improve things as much as you think, because anomalies such as my situation (it's rare for me to ragequit) are still going to exist, and every anomaly is still a game ruining experience. Whether you run into a troll that frequently does this, or someone like me who's had such an offputting time that the tension boils over, the overall amount of times you find an experience like this isn't going to really change all that much, because usually it's a case of "same shit, different people." And honestly, it would surprise you how often people aren't really all that proud of it. I've been doing well at reform, and days like this are still gonna happen. There's no real way to 100% avoid them. You can mute people, you can mute pings, but you can only take a certain amount of stress before the snap, and you're not always going to avoid hitting that limit.

The "well just don't play while tilted" squad often times misses the part where each game generates a different level of tilt, and certain people's abhorrent actions while they flame you for everything can, depending on how hard their actions and flame go, take you from a stress level of 2/10 (typical stress of "shit i missed a cannon and their jungler's heading bot") to 74/10 ([insert mother of all vulgarities towards the jerk(s) here]) really freaking quick.

Anivia Evian4/23/2019, 12:30:31 AM1 votes

I noticed this in a ranked, I had a teemo top not come help me do herald twice in a game, I even got ganked by the enemy top laner and my teammate didn't come twice. I asked him why he didn't help and he didn't reply, he just said "because you're stupid" when I was carrying the game.

Then another ranked game a guy said "don't ban morgana" and another player banned it and exclaimed "it is funny", I see something wrong with NA players, IDK if it's the fluor or they getting bullied IRL translates to them bullying others in-game.

ModPeriscope4/24/2019, 11:31:30 PM1 votes

A large part of this has to do with the fact that because Koreans must use their version of an SSN to set up an account, banning people is far more rare because it is essentially banning that individual for life from the game.

I don't think that the severity of banning an account has an affect on whether or not a punishment will be placed; the only regional differences that i know of involve how that region perceives and reacts to types of toxicity.