1st Co-OP game today, includes a jungler made me fight 1 v 2 again

KC King Caomanac·7/24/2017, 4:33:28 PM·1 votes·427 views

which negates my chance to practice my new champion - again.

Between junglers and the cheat bots, the Co-OP games aren't worth playing, but playing an un-practiced champion is also not fun.

There are ways these problems could be solved, but we must first start with noting that these two situations ARE a problem.

When a player chooses to play a jungler in Co-Op, they must know that they will not face any opposition (thus, chicken to begin with). The opponents will still have 2 champions in the top lane, and someone will get stuck trying to hold that lane alone. This is not a normal way for any lane to be played, thus the jungler element causes grief to the top laner. If that poor soul is a new player, they might never continue with the game itself.

On a positive note, I practice my junglers in Co-Op also, but all I need to learn is if and how to get started, which doesn't mean I spend all game there. In fact, once I get to level 2-3, I join the top laner to make sure they have the 2 v 2 they deserve. For practicing, I see junglers as needing to know how to get started, then later, if and how to kill the Drakes and Baron. No jungler really needs to remain in the jungle killing the easy camps when there is no opposing jungler.

Solution: Make the basic jungle camps spawn only the first time, then they will not spawn again. The large and epic monsters can remain as they serve a purpose giving the buffs. Still without the basic camps, there will be less traffic in the unopposed jungle during Co-OP fights, thus making the lanes a better practice area. (Please note that I am not trying to outlaw junglers, just moderate their involvement due to the impact they have on the top lane)

Second problem - cheat bot programs.

Easy enough, since the programs do the same thing every time, anyone who writes programs ought to be able to identify them, then take action. However, I am guessing that we have players who like having the occasional bot on their team, but we would have to hear from them. At any rate, these are well known, and still do the same thing they have done for many years, thus easily spotted.

Solution - add a remake option when the develops tell us that a bot has been detected. If 3 of the 5 vote in favor, then a remake is set up (excluding the cheat bot).

But, we need to agree that these are problems in order to see them get addressed.

So again, When a jungler joins a co-op game, they make the top laner fight alone against 2 champions. If that player is not experienced, they suffer. as for cheat bots, I don't see that we have any disagreements, so all we need is for Riot to listen up and try to fix it (finally after years).

Since it appears that Riot needs statistics, perhaps I should post a new thread every day that a Co-OP game is so inflicted? If so, there will be a new post every day, as either junglers or bots are present in nearly every Co-Op fight. So no, I cannot do that, but those ARE the statistics. Nearly EVERY CO-OP FIGHT has either one or the other or both. I estimate about 95% of all Co-Op matches.

(sorry, but due to the regular insults and other useless responses, I usually do not return to threads. I have made my points, and am only interested in Riot fixing these two key issues. If they do, fine, if not, okay, I will play elsewhere. I have plenty of other titles. Besides, history will tel us that any effort to improve the Co-OP games is to be ignored. Riot thinks they built it great, and it will never change. This is why these problems still exist after years of its impact).

11 Comments

HalcyonDweller7/24/2017, 4:46:53 PM4 votes

People who want to practice jungle-routes use Coop Vs. AI games to do so without screwing up PVP games. I don't see how there's anything wrong with that.

If you wish to practice a top laner, use the practice tool or a custom game to generate teams with 4 players each (this prevents there from being a duo-top lane).

Bots are already dealt with, Riot bans them in waves, the same way they ban scripters. This makes it much more difficult for scripters and botters from figuring out how they were caught or how to avoid it in the future.

EDIT: I just checked and you already posted about both of these topics and received responses to all of your questions. There's no purpose to this post except to spam the boards? Please find a better use for your time.

Zezockary7/24/2017, 4:51:05 PM3 votes

First off on the bots, Riot does detect and remove them, but they do so in waves so that the ones developing them dont know what changes to their program tipped Riot off. Your solution would give valuable data to the developers of the bots.

For the top laning issue, imo fighting a 1v2 lane gives you more experience with the champ than 2v2. The bots are so bad they need numbers to pose a threat even if you are learning a new champ. I usually make a custom game by myself with 5 enemy bots and none on my team to practice new champs.

If someone would be new enough for that to be an issue for them then most players they get matched with won't have smite available, so that fixes that problem.

Imperial Pandaa7/24/2017, 11:05:37 PM2 votes

I think you may have answered the Co-Op issue yourself. It is a place that one can go to practice without dealing with human enemies. To make it perfectly clear, I am not attacking you, I am merely making suggestions based on evidence garnered from text. Involving the 1v2: since it is usually top lane that loses the player, if one wants to practice a 1v1 they should consider trying for mid. If one doesn't care and just wants experience, try bot for an even 2v2. The bots don't follow a meta so you won't know which against until there. I understand the frustration of being alone in lane, but some do enjoy the challenge of it; do you force them to do the 2v2? (i did say some and not all.)

The jungle change that was proposed: While an interesting idea, I can't get behind it myself. Here are my reasons; 1. People other than the jungle may choose to clear a small camp for gold. This can potentially be a good habit if your lane is pushed and want to avoid overextending but need some gold. Leaving only the buff camps and epics (drag/rift/baron), maybe Scuttle? Not sure if you mentioned him/her and I just missed it. The buff monsters may become highly contested if looking for quick coin. My second problem was mentioned previously with forcing someone to do a 2v2 if they don't want it. Admittedly, it would be nice, imo, if the AI was more aware (at least intermediate) and warded to watch for ganks. Learning ganking paths and knowing the speed the champ can travel them can be a useful tool.

Now the bot problem:

Every online game had this problem in various form ranging from leveling bots, to gold/item farming bots, and spam advertising bots. Game companies combat these by banning them, but don't want to release information on how they found the bots. This is due to information being power. A bot is just a compiled piece of code just like a detection program. Codes can be altered and change behaviors if they know what to change. An example, a couple weeks ago I had an Ez in a bot game and he displayed bot tendencies. The odd thing was he typed in chat once. What he said didn't make any sense though. Is the current system good? It could probably be improved but so can many other things.

Of course this is just my opinion of the topic.

undesirable team7/24/2017, 4:38:18 PM1 votes

play norms

KawaiiShroom7/24/2017, 7:40:44 PM1 votes

sounds like you are a hypocrite. you complain about junglers on your team and then you play a jungler in the next game