How does reporting work

StuckInLimb0·1/29/2020, 4:01:56 AM·3 votes·4,704 views

Okay , last game i had an awful experience in a ranked match , he cursed every other message and was extremely toxic "useless bitch" "fuck you" numerous times all game ,he then said it was part of the game , i told him i was gonna report him , and asked the other team to do so . i signed off and signed back on and i was the one who got a punishment ... how is this possible . Also how can i pull chat logs ... ridiculous.

14 Comments

Imperial Pandaa1/29/2020, 4:18:56 AM5 votes

You can get your chat logs by opening the client again if you haven't finished the punishment.

1 report acts the same as 9, so you don't need to ask for reports. Additionally, repeatedly asking for others to report and telling someone you are going to report them is a form of harassment. Without seeing your logs, couldn't really help anymore than that.

Inkling Commando1/29/2020, 4:20:33 AM3 votes

short version: riot looks at it then throws it away.

long version: asking for reports in itself is toxic and is more likely to get you punished than the actual toxic player. as for chat logs, there should be a button saying copy text and it'll be attached to your mouse where you right click and hit paste. but don't bother. that'll just earn you a mountain of downvotes and as many players saying you deserved it without even reading the chat logs to begin with.

KFCeytron1/29/2020, 4:58:09 AM2 votes

{quoted}

i told him i was gonna report him , and asked the other team to do so .

Why?

Kei1431/29/2020, 12:59:02 PM1 votes

The system punishes based on consistency x severity, meaning you can be punished for 1 game of extreme toxicity or many many games of mild toxicity.

Think of behavioral system like a health bar (or tension meter) in music games. When you hit the note at an off beat, your tension meter increases. When you completely miss a note, the meter increases by alot. When you hit the note at good timings, it reduces the meter.

Riot's behavior system works the same way, as in we all have a toxicity meter attached to our accounts. When players are mildly toxic, it goes up a tad. When people use hate speech, it pretty much fills up the meter. of course, clean games reduce the meter.

It is possible for playerA to get punished and playerB not to, even though playerB was waaayyyyy more toxic . Let's say playerA started the game with the toxicity meter at 95% and playerB's at 35%. Ingame, playerB said some pretty nasty shit and playerA responds with some small shit as well. After the game, playerA gains 10% toxicity and playerB gains 50%. Now playerA is at 105% toxicity and gets punished, whereas playerB is at 85%, and not punished in that specific game, even though playerB was found to be 5x more toxic than playerA in that game.

Typically, report callers don't know that asking for reports is considered a harassment, so they do that over many games and eventually they get punished.

Btw, 1 report does the same thing as 9 reports. All a report does is to flag the system to review the game. The toxicity score returned from the review will be the same regardless of how many times a player was reported within the same game. It is also possible for the system to return a toxicity score of 0 if there was no toxicity found within the game.

Doofy The Yam2/6/2020, 11:39:37 PM1 votes

Everytime someone makes a post like this, its just brilliant. Just top being toxic lmaoooooo. Its so obvious you HAD to throw shade at him. The system doesnt falsely ban people. If it does, just submit a ticket and they are very quick to assist.