I can't believe this escaped me for so long as a statistician
Riot has a loadscreen tip that states "players who abuse their teammates lose more games than those who don't." Riot doesn't try to correct the community inference that "toxicity makes you lose more games."
I mean, what manipulative experiment have you run on this, Riot? Did you systematically fuck with people's games to induce toxicity so you could detect an influence in behavior? Did you hire actors to verbally beat the shit out of teammates to see performance changes? Because if you haven't (because you're not ethically devoid individuals), then this is all just observational experimentation, and the limit of inference is that you can't conclude influence, much less causation, between two correlated variables.
It just smacks as a copout to something that is almost certainly much more nuanced. I'd be more reassured if that nuance was explored in posts since I read Reds a lot, but I just keep seeing posts that operate under the premise that "all toxicity is bad. We need to stamp it out by any means necessary for the good of the game."