Have you ever considered punishment without context?
We have 3 punishments: low priority queue, chat restriction, and suspension.
Low priority queue: A forced waiting period. The person is not allowed to interact with the client. They are only allowed to stare at a timer.
Chat restriction: Forcibly limiting the amount of chat instances. Completely removing the ability to talk to certain people. (/all chat)
Suspension: Forcibly removing a player from the game. Then not allowing that player to return.
Now consider: Are those actions positive, negative, or neutral?
Bonus consideration: Apply those punishments to "a loved one". Examples:
I forced a loved one to wait without interaction. I forced a love one to stare at a timer.
I forcibly limited the amount of times a loved one could speak. I also forcibly forbid them from speaking to others.
I forcibly removed a loved one from the game. I then forcibly forbid them from returning to the game.
Now consider: Are those actions positive, negative, or neutral? Did your answers change when applied to "a loved one"?
EDIT: I made an assumption, sorry about that. To correct that assumption I offer a third series of questions:
Apply those actions to some one you hate.
Now consider: Are those actions positive, negative, or neutral? Did your answer differ from the previous answers?
EDIT: Please at least attempt the thought experiment.