Honoring reasonably is a player behavior issue.
I was 5/1 as Jungle Amumu in my last game and ended 5/4/15 from our team fights failing end game. In this game, I had the following stats. 1st in team damage. 33% more damage to enemy champs than the second highest damage dealt by a team mate. Most mitigation of damage Highest Crowd Control Score 6 to 9 more assists than any team mate.
Guess how many honors I got for being the MVP of that game? Zero. This is pretty typical when I'm clearly ahead on this account or my main.
I don't think the issue is lack of appreciation, but a need to honor those you laned with for bot (unless they do very bad) and a need to honor those you join games with. We can't really address the support/adc honoring dynamic, they are a team. We can address honoring our buddies.
It already isn't recognized as the same as honoring strangers, but people still do it constantly when their buddy is far from the best player or the most helpful. Gotta honor your buddy instead! In my opinion, we need to disable being able to honor people we queue with unless it's one of the following.
a. A 5 man pre made. b. The duo or queued friend has the highest Damage to enemy champs, mitigation, Objective Damage or CC score. This is still 4 areas the friend can shine and the honor can be submitted if they hit just one.
Locking out friend honoring when the friend didn't shine in a single major area would be a major step towards spreading those honors based on how friendly, helpful, cooperative and skilled team mates actually are instead of... sorry MVP, but I play with my friend!
Opinions?