DOES LEAGUE NOT KNOW HOW TO PUNISH TROLLERS?! Love to read your ideas on this.

EZGAME VS UNOOBS·2/6/2018, 8:26:10 AM·3 votes·898 views

It seems that TROLLING has become a main expectation for every game you play . Last game just a few minutes ago before we even pick our champions a player on my team says " I m going to ban one of your players " . Upon asking why .. he says " Cause I can t stand you guys" ... note he never met us before.. he then bans my champ and I quit cause I m sick of trolling and I knew he wasn t going to stop there and it would get even worse in the game. This is one example of trolling I ve had to deal with many times in team picks.. but hey that s not as bad as few games before that today this guy goes lux when I was going to lux . I was like " Oh okay , I ll be nice let them support as lux " I didn t take the time to notice that they had picked lux for adc .. WTF!? You serious? Then the rest of the game note I must add he picks ADC items for his build as well ... ultimate troll... anyways the rest of the game he s blaming rest of the team for us throwing the game . At the end of the game we lost of course and reported him as well as the enemy did . I talked to one of the enemy players and they agreed with me TROLLING is getting stupid common to where you know there ll be a troll every game and you just don t want to play league as much as you used to .. why? Well because you know it won t stop because the punishment system is like a slap on the hand .

Here is an article on what league had to say... ^ Prisoner’s Island, matchmaking negative players together, is a tempting, obvious solution to combating poor player behavior, but it’s ultimately just lazy design that only encourages further negativity. As players are exposed to more negative behavior, they just become more likely to quit playing any particular game--up to 320% more likely, in fact. That old saying about everything looking like a nail when all you have is a hammer applies here; low priority queues can work well in one very specific situation, but that doesn’t mean you can extend it to every player behavior problem.

When players know and understand exactly what lands them in the low-priority queue, they also know exactly how to return to unrestricted matchmaking.

We do use low-priority queues in League of Legends with LeaverBuster, a system that recognizes AFKs, leaves, and rage-quits. But even in that situation, as clear-cut as it gets (a player knows when he or she ditched his or her teammates,) we still steer towards reform first.

But if the behavior becomes a pattern, the player is punished with low-priority queues, forced to wait before entering matchmaking.

But what about ranked restrictions? We’ve seen some players concerned that by removing negatively-behaved players from the ranked queue into normal draft, we’re creating a Prisoner’s Island and just calling it something else. The key that makes ranked restriction different is that the overwhelming majority of players in normal draft are still neutral to positive. By slowly and intentionally introducing a very small minority of negatively behaved players and keeping them chat restricted during their path back to ranked play, we don’t disrupt the queue and players can compete in a more relaxed atmosphere as they work to reform.

With both LeaverBuster and ranked restrictions, social pressure acts as a lever, encouraging reform. We’ve found the approach of surrounding bad behavior with good influences tends to lead to the best results for improving the experience and helping the community actively reject negative behavior. Next, Drevarius finishes up the series by addressing how chat restrictions fit into our punishment philosophy.

From this it seems that league expects us to be a good example and put up with the bad behavior and that ll fix the problem. I think its time League steps up their game on this issue it s not working good enough what they are doing .. because in low ranks WHO GIVES A FUCK about punishments you got nothing to lose . I feel you should lose LP if you have more than 3 report you and if you have the enemy team report you on top of your own team you lose all your LP not your rank but all your LP . THAT my friends is how you shut people down on trolling properly. [sg-ahri-1] SO ... what's your ideas on how to punish people trolling cause I m sick of league not doing a good job on handling this and I think they need people who experienced the trolling and who are motivated by that to come up with some legit ideas. And I feel that the punishment becomes less extreme as you rank up cause in the higher ranks trolling isn t as big an issue as in lower ranks cause they have more to lose.... days not playing means they ll lose their edge , people will become distant on their friend list and form other teams without them etc etc... Again though your ideas... show me how smart you guys are and show league some proper punishment ideas.Ekko Below is a poll please feel obligated to reply. Note- when I say bet your ranks high on the no poll part .. I m saying higher ranks have to deal with trolling much less than lower ranks cause they have more to lose.

26 Comments

Kei1432/6/2018, 12:55:21 PM2 votes

Off-meta does not always mean trolling.

EZGAME VS UNOOBS2/6/2018, 1:35:40 PM2 votes

Wouldn t be surprised the ones that vote no are the trolls

MasterDClone2/7/2018, 3:24:20 AM2 votes

You should make your pole just yes or no cause your skewing the answers given

Bijeesny2/6/2018, 12:26:34 PM1 votes

Remove toxic behaviour as a punishable offense, then implement system similar to OW in CSGO which will review cases like trolling/griefing and cheating Or just leave IFS to handle toxicity, the rest of it goes to OW-like system :D Problem solved

Ph03n1xb1rd2/6/2018, 2:25:04 PM1 votes

To remove some LP from players reported by teammates and enemies is tempting, BUT it can be easily abused. You lost your lane to an enemy, you got salty, and you just report him. And ppl tend to be asshole to be honest, so probably if you didn't even troll, just performed bad, or just even missed a smite on dragon, they will report you. I don't really think it would be totally fair.

Yet I would propose a different kind of "prisoner's island". Temporal bans from PvP games, until you win a given number of PvE. You HAVE to win to get back, so you would not even troll in PvE, and if you cant win an even an 1v5 PvE vs easy bots, you shouldn't even be allowed to play ranked. If you get back to PvP and still troll, you get this punishment again, with more games. For example at max 20 games. BUT if you play like 10 games without trolling, then you are fine, and the first punishment will be low again. (This way if the guy wants to troll ALL his PvP games, he still would have to win 20 PvE games between 2 trollings -> at least 10 times less time spent trolling (assuming he wins all PvEs fast)). This would also help players to learn his champion if he is literellay THAT BAD, that It can be considered trolling. Yet this kind of punishment still needs some kind of automatic check, farm+KDA+damage dealt etc... And the idea from counting reports from ENEMY players is really good, I like it.

But the current way they handle trolls is not viable, lets call it what it is a total bullshit.

Total Atrophy2/7/2018, 5:48:32 PM1 votes

Riot trolls harder tho 3 words: Dark Star Jarvan