My idea of how player behavior on a public representation could, or should, be addressed.
I should state off the bat for anyone that wants to read this: No. I don't support Tyler1, nor agree that what Riot did is smart. This entire post is on the grounds of trying to be neutral: I'm not saying that one side is at fault here. What I'm trying to say is the general image is heavily misconstrued, and as a result what people see isn't at all what's actually happening. Having said that, read as you may
As the title bukes, I've been one that stands in the background and observes anything that happens, often without ever throwing my cents in because there would be no point: the answers are straight forward, and should be straight forward.
However, something I find rather odd is how whenever someone, say it be through streams or Youtube, does something that is publically fowl in behavior, and therefore receive some sort of punishment to boot, that they'll attack the decision makers or go against the opposite opinion despite what common sense usually dictates. Admittedly, this post is then just something that highlights the problems with the public image of streamers and what they're actually advertising as a streamer of a game, a la the Tyler1 guy and Dunkey being prime examples due to their popularity, and the aforementioned responses.
To be more precise, when these two received punishments as players because of their 'toxic' behavior, they were often meeting back at the system with over-flatuated opinions or, to be dumbed down, responding with toxicity and anger. Albeit, this is normal: wouldn't you respond back angrily to being told what you did is bad, and therefore deserves reprimands? It's like telling young children that they're in trouble for specific reasons and punishing on said reasons. Sure, they're young kids and may not have an idea of what's right or what's wrong, but ultimately they did something that shouldn't have been doing on either a common sense level, ethic level, or legal level, although the analogy works best when you ignore the legal level since that isn't what pertains most to these games anyway.
My only issue is how these 'young children' then enact a sort of grouping following to their public image a la 'facade' or 'personality', and how if something were to affect their own image, that then the group followers would react often without researching or looking into what happened and why it was merited.
Now, I'm not saying that every streamer should be migitated or given the right to do their behavior freely because their 'facade' dictates it. What I'm saying is, sometimes even the 'facade' itself leads to more problems than it should.
Case-and-point; both Dunkey and Tyler1 were popular because they made content that often was around how they reacted in their given situations. While what they did was often for the purpose of playing a personality, the people that followed those personalities never realised they were just that: both people were playing a personality because that's how they create videos, and that's how they create content that gets people to watch. It's in the same boat of the cropping of drama videos or the problem of most content-watchers anyway. People watch what they want to understand, but never want to take a moment to research or study/look into who or what they're watching. They watch, and often never realize they were watching someone construing the wrong information, or in reality were revealing the information for the sense of 'click-baiting' for views Insert some joke or argument (your choice) about Youtube Drama-wama here.
While I don't say that's a bad thing, as often we watch for humor based on slap-stick, quick nutties, or more often the pain of others like most humor dictates, the way it's therefore portraying a product or PUBLICALLY REPRESENTING said product that a problem occurs and a fine line needs to be drawn. I am not at all saying that Dunkey, Tyler1, or even some current personalities that do roughly the same behavior, are at fault nor should never do what they do. I'm also not saying what they did is ethical and smart, and ok. What I'm saying is, realisitcally, see as to why you're watching a person first BEFORE you comment or make remarks about said person's aftermaths. To jump the gun and blindly agree about that person, or disagree in some mannerism, means you're at fault for the system being represented the way it is.
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Having said all that, I got to thinking a bit more about the current community and what's been etching up more often.
To be blunt, I'm sad. Something like this is predictable, and sadly will continue in the future as more identities become either at fault or aren't held at fault for the general image of a game. More precisely, the way these incidents pop up all dictate around the popularity of the personalities, and what they bring to the table for the game itself. In the case of Tyler1 and Dunkey again, they brought people in on either their skill level or content, but would often bring people in thinking what behavior they do to others, is ultimately ok to do on the BIG picture without drawbacks, as they think the company is ok with it. The people therefore joining the game don't take a moment to read into the Summoner's Code, or take a moment to look into whether what the personalities are showing, are a proper representation of what's actually going on in the game!
Let's be honest, how many of you actually took time to read the Summoner's Code, if it ever did become necessary to read it or out of spite to know what it says? I'll admit, I've never read it. The only time where it actually did matter for me to go out of my way and read the Summoner's Code, was when I heavily participated in Tribunal back in Season 2 and 3, all because I found a lot of fun (in my own ways, mind you) going out of the way to act as a community member, and punish those who act differently to others in the community. Yet, before I even did Tribunal, and after I stopped using it because it eventually died, I never listened to the Summoner's Code because it was too general. It tried to fit a general discuss or a general range of problems all the while not being a REQUIREMENT to read nor understand.
Note the REQUIREMENT. The fact that the code itself isn't required for people to understand is in itself disappointing or, what I think is, the general problem of toxicity of League on its own. Yes, people won't go out of their way to read texts (Kudos to those who read this far :D), because more often than not it's either legal jargon, or just another form of padding to what they THINK is common knowledge. Having said this, the same problem then arises of who actually read it and follows it properly?
Let's say we were to grab 500 to maybe a thousand people off the streets (as a random number, though the point should still stand), and ask them about League of Legends all the while showing them what others tend to see when it comes to League: show them some of the most popular, most commented, or most favorited/liked/shared videos when it comes to League, as well as show them the most viewed streamers, and then show them general discussions that crop up because of the game itself. I can almost... no, DEFINITELY bet that there will be multiple videos, and multiple streamers, and even MULTITUDES of discussions that often pertain to the actual problem of League itself; that of the community. As such, what do you think those people will say when watching or reading those discussions, and then were told to comment about what they think of the game? If you thought of hatred or disgust of the game, you'd be mostly correct on statistics alone. This is, of course, minding any lucidity when it comes to actual facts or what's really opinion: this is all on the spectrum of grabbing just what's treated as popular, and what's ultimately viewed as a result.
Honestly, if I were in Riot's shoes right now, maybe it might be time now to address the elephant in the room: start tackling the problem with league by changing how people may view the game. If Riot wants this game to be traditional, then they need to smack down any of the problems the game may bring down the road that aren't being exacerbated right now, like how content creators are representing the bad of the game, and ONLY the bad, while ignoring the good the game brings. Or how some of the most popular streams right now do in fact show people representing the same toxic behavior the Summoner Code is telling them NOT to do.
And, the way I see it, this can be fixed just by simply setting a general image, and giving streamers/content creators. community guidelines they should follow to prevent future issues like Dunkey or Tyler1 from happening. Of course, this does not mean stop the current content creators from doing what they're doing, but at the same time if Riot wants a game to start succeeding traditionally and address all the wrongs of the game, then maybe they should tackle the problem by setting the guidelines so these things don't constantly crop up.
Now, I can't exactly say what guidelines would be correct, as I don't have the same data access as Riot Games does or other companies do, nor can I really make a proper perspective of what's right or what's wrong, as even I admit I'm at fault for some bad behavior thus making what I say being contradicting. All I can say is, right now, this problem that happened will happen again, And Again. And Again, all the while worsening as the game gets ever more 'traditional' or popular for people to play.
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What do you think guys? Maybe there are certain guidelines people can follow, or maybe there is a simple answer to all of this. Let's discuss it, maybe shed some light into an issue that's becoming more prevalent.
And thank you to those who even bothered reading. You're only listening to the rumbles of someone who is a cynist who sees things solely on the facts. Same time, let people know of this. Get them to discuss this: discuss if the current field of content creation aimed in League (although this can also spread to other games that have the same community share rates via the same platforms League are on) is proper, or if things can be addressed to fix it. Or, discuss about cat pictures and stupid jokes, I don't care :D.
TL;DR (Since Some may not be so modest to sit down and read a wall of text [minding the irony of course]); League of Legends has content creators who bring people in solely on their content and what they show. What they show may not be a proper representation of the game, and therefore may need to be looked at should the game's prospect of becoming traditional be kept up for the public eye. A lot of it stems from people not taking a moment to realise when something is considered 'illegal' or 'unethical', and often jump the gun all the while ignoring what the company, or the community, dictates as the correct behavior to follow. This can be fixed by making the Summoner's Code more pertitent and required in the game to follow, and can be fixed by making the content creators follow the guidelines more strictly. In no way am I saying that they should stop doing what they're doing if this is how they draw in views or people to their content. What I'm saying is, if all they show as content is solely the negativity of league, then they're the ones at fault for leading people into a game on the mindset of toxicity that the community doesn't like to see, a la Tyler1, or that the community doesn't want to be dominant, a la Dunkey. I say that, while a system like this cannot be easily addressed nor fixed due how public opinion is usually taken, something has to happen or be brought up to fix it, because otherwise the issue that happened with Tyler1 and Dnukey, can easily be exacerbated to those who might get far more popular and have far more public sway than those two would ever have, and at that point the community itself would turn into a hell-spewed pit of constant remarks and pains for a game that shouldn't have had the pains from the get-go.
If you liked what you read, share it! Let people know if it, because to let this go to obscurity may let go what could be the problem solver of the times. Or, if Riot reads this, are you guys willing to comment on any future plans into the public image of League on content creators in regards to Youtube and Twitch as examples?