Player Behavior Systems' Lack of Feedback is Depressing
Feedback for players who use the Report feature is so absent, and is very discouraging for good and neutral players to have radio silence with regard to the effectiveness of their reports.
Here are some metrics that, in my opinion, would really instill more confidence in players when they use the reporting feature:
- Notify us EVERY TIME one of our reports has resulted in or contributed to the punishment of a player.
- You don't want witch hunts or grave dancing, so don't show it to us immediately after we get out of game with that punished player.
- If players really don't want to be notified of every confirmed report, then allow them to opt-out of Player Behavior notifications. You made E-sports notifications pop-up by default and gave us an option to opt-out; you can do it for Player Behavior notifications.
- When notified, give us the option to see the report that we filled out, such as what boxes we checked and what text we typed out. This reminds us what kind of behavior we reported for and was deemed not acceptable by your system and the community overall.
- Showing us our relevant report is especially important, because it reaffirms to us that what we reported is not considered acceptable. We no longer have to wonder "should I not be reporting people for abusing pings to harass others?" or "does Riot even check for racist remarks in chat?". It's reaffirming to see confirmation that "yes, we do not consider ping abuse acceptable. please keep reporting this behavior".
- Maybe, when notified, give us the option to see the chat log(s) shown to the punished player. Again, don't show player names, show champion-played names. Reaffirm to us what the offending player did, but leave out their identity.
- Let us review our report consistency, such as "in the last 6 months, you've submitted 'X' reports. 'Y' of those reports resulted in punishments. Please keep using the report feature when you encounter behavior you do not agree with."
Counter-arguments that I've heard from other people:
- "Riot doesn't want witch hunts or grave dancing when someone is punished".
- I agree. But that's not going to happen if you don't send out a notification IMMEDIATELY after that one game, and if you don't include the punished player's name in the notification. Sure, there's going to be a few FRINGE cases of people being like "yo, I just got notified that the one dude I reported 3 games ago got punished. I'm going to sift through my match history or Recently Played tab to add that player and harass them using the client's chat feature on the off-chance that they accept my friend request. Surely they won't screenshot my harassment towards them and send in a report to Player Support showing my actions."
- It's better to allow FRINGE cases of players "tracking" and harassing a punished player, than it is to leave MANY good and neutral players in the dark with regard to feedback on their contribution to community health. Reinforce your community Riot.
- "You shouldn't need feedback to keep using the report feature".
- That's bullshit and here's why. I just saw a post on the Boards today about a player encountering racism in a game, where players on the enemy team were using the n-word all caps in all chat, repeatedly. The player reported the behavior and received no feedback on whether the report contributed or not. Granted, the player only waited a few hours or so in anticipation of a feedback notification, but the point is that they were left dumbfounded and discouraged by the lack of feedback. Giving players feedback notifications on a consistent basis PREVENTS this kind of discouragement and confusion on Riot's stance on Player Behavior. Sure, Riot can say "we do not tolerate racism", but when good players report actual racism and they get no feedback, Riot's words appear to be empty and saving face. Even then, Riot can say "our words are empty and not saving face", but it won't mean much.
- I myself have gone about 3 months without a feedback notification. I've reported countless times of players flaming others, abusing pings to harass other players, rallying for reports in all chat on a particular player, responding to team talk with ad hominem attacks, flinging out racist remarks, players telling others to kill themselves, players telling others that they should have been aborted, premade groups witch-hunting other players in-game for minor mistakes, using allied death timers as a form of harassment, ETC. To go so long without a feedback notification telling me that ANY of these players were punished for this kind of behavior is so depressing and discouraging. It makes me think Riot condones this kind of behavior. No amount of "we really don't condone this behavior" will offset the silence of feedback. The less feedback players get, the less "players should not need feedback to feel confident about their reports" rings true.
- "There aren't that many players who feel the need to receive feedback"
- Okay, but there are still players who want feedback. There's little harm in providing more feedback, and if players don't want more feedback, let them opt out of Player Behavior notifications, like with E-sports notifications. Meanwhile those of us who DO want more feedback will get the feedback we are looking for. There's more potential benefit than potential harm.
I'm sure the Player Behavior team(s) have already considered the features I've mentioned above, and my counter to the counter-arguments. If a Rioter is reading this, what are the team's reasons for why the features I've suggested weren't implemented? If the reason is substantiated by the counter-arguments, then why do the counter-arguments hold true or are favored?