Fact Checking!
*Edited accordingly to responses, thanks for the input guys.
I just wanted to create a list of 'facts' pertaining to in-game behavior and ask that if any are erroneous, please correct them. Examples for clarification would be welcome. The why doesn't matter here, just the facts. The intent is not to open a discussion to opinions on what is good or bad, just the facts. Morality, good strategy and etiquette are irrelevant in this thread. It's not meant as an exhaustive list of all things behavior, but if anyone wants to add to the list, feel free, so long as its with the intent to be sure that your facts are correct, and not to make a player's version of the code of conduct.
- Context does not matter at all when it comes to behavior.
- Regardless of the degree that a belligerent violates the rules, the player must be reported to be processed by the system.
- It subsequently does not matter to what degree a violation is, if enough reports of the violation occurs, the belligerent will be punished. Any degree of "offensive, including language that is unlawful, harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, sexually explicit, or racially, ethically, or otherwise objectionable" (aka negativity) is punishable. *edit: Enough reported games, as multiple reports in one game are equal to one report.
- The behavior program is actually two programs; a zero tolerance filter and a dictionary-based machine learning program.
- The dictionary-based machine learning program assigns positive and negative values to terms and phrases based on the arbitration of reports and honors. *edit: Not saying honors nullify reports or slow punishments, see responses.
- Repeated use of the same phrases and terms in subsequent reported games by an individual receive increasing negative values.
- Positive values, compiled in the same way based on honors, can nullify negative values to some extent.
- The same program also adds terms and phrases on the same arbitration, both positive and negative.
- The same program is incapable of understanding context. *edit: Incorrect- it does identify sarcastic comments to deaths. So far, no other examples of contextual understanding have been shared, so I'd restate it to "The same program does not understand context outside of death times and chat timestamps."
- Zero tolerance words are strictly zero tolerance, regardless of language, region or even common use of the term: the program for zero tolerance words being a filter. "MB for not knowing" or "It's just a 320 MB video" is literally as bad as "You n%%%%r c%%t". I remind you that this is only fact seeking. *Edit: Region and language probably matter. "MB" was a red herring, and even the Dutch Kiss ('kys') was overturned from a Zero Tolerance issue.
- When it comes to punishments, Riot Support is primarily there to assist players in understanding why they were punished. Riot Support will not help overturn the judgement of the program except in unusual circumstances outside the user's control, such as a hacked account.
- A player may select any champion in any role in any game mode.
- A player does not have conform to the meta with regard to build, strategy, spells, warding, etc.
- A player may not make any build and/or use any strategy- it must bear some semblance to playing to win and not take away from the game from others. Example: six Tear of the Goddess is not approved, nor is Counter-Counter Jungle Support Smite Nunu.
- A player does not have to communicate, except when using a strategy that will disrupt the team's strategy. Example: Singed going into enemy base during laning phase to take mid and top minion waves, resulting in many deaths but is ultimately an effective strategy in some situations. *Communicating intent does not override the previous fact.
- A player may not deliberately play against their team- intentionally feeding, avoiding team fights, not contributing to objectives, etc. A player technically does not have to cooperate with the team otherwise.
- No camps, minions, kills, towers, etc, belong to any role. *Edit: Not true! Leash belongs to jungle, CS belongs to ADC/Mid/Top, generally speaking. Purposefully stealing camps under the JG's nose or CS from laners is a no-no.
- Situation and context does not matter. Always play with respect to the rules.