false reports and flamebaiting

scazzman·6/5/2017, 9:52:17 AM·1 votes·554 views

a problem exists that i feel riot NEEDS to address. FLAMEBAITING. or the act of deliberately riling players up for the purpose of getting banned. riot's policy of "context doesnt matter" brings out people who abuse the report system as another tool for bullying. while being just passive aggressive enough to fly under the radar if the player reports them back.

NOW supposedly, the system is designed to ignore the occasional slip up, and supposedly false reports are thrown out. however

lets say hypothetically, the IFS filters reports as "valid" or "inconclusive" reports arent considered "false" until a manual review, and therefore even false reports stay on a players account until manual review.

the report system takes 5 "toxic" games within 20 games to trigger a punishment. "hypothetical number" and it takes fewer games each tier on the ladder.

games reported are treated as "toxic" until manually reviewed to be false, and after 5 "inconclusive" reports, a manual review is triggered. OR. the automated system gets a real report. and the "inconclusive' games are treated as toxic. ignoring manual review.

lets say a player gets false reported 4 times. on the 5th game. he gets flamebaited, and takes the bait. and tells the flamebaiter "fuck you" he now gets a chat restriction "assuming it was his first punishment, and no hate speech was used" those false reports, actually contributed to that player's ban more then the real report

even more hypothetically, lets say the flamebaiter was trolling in a way to where even a manual review would not detect it, such as banning an ally champ on purpose, or a tank baiting allies into engaging and then recalling at full health. or watching people die. or the classic "pretend to be a bad player"

now. that player is free to continue trolling and baiting people into telling him "fuck you" while the person who got trolled is now chat banned. locked out of loot for x games. and now. he has less room for the normal slip up. making him even more vulnerable to flamebaiters

16 Comments

FurriesAreHot6/5/2017, 10:51:30 AM9 votes

If you are "baited" into flaming, you were probably going to flame anyway

EvilDustMan6/5/2017, 10:12:43 AM7 votes

Another week, another 'people are trying to get me banned' post.

Cocho6/5/2017, 10:07:20 AM4 votes

mute them, report them, and false reports to nothing.

How long does a person need to flame you before you mute them? Are you a masochist?

RallerenP6/5/2017, 2:06:50 PM3 votes

Your entire complaint is with a hypothetical system which does not at all resemble the system League uses.

lets say hypothetically, the IFS filters reports as "valid" or "inconclusive" reports arent considered "false" until a manual review, and therefore even false reports stay on a players account until manual review.

That is not how the system works. Here is how a report is reviewed:

Player gets reported. The system does it checks. There are 4 outcomes:

  • The system determines that there was no indication of toxicity so the report is disregarded. The game has not been logged for future reference.

  • The system determines that there was some toxicity but no offence severe enough to warrant a punishment. It then checks for offences it previously logged and determines that the player was still not as toxic as to recieve a punishment. The game is logged for future reference though. This is what usually happens to a reported game.

  • The system determines that there was some toxicity but no offence severe enough to warrant a punishment. It then checks for offences it previously logged and determines that the player has been toxic enough over time to recieve a punishment, and then punishes the player according to the punishment ladder*. The game is logged for future reference. This is usually what has happened for players that recieved a punishment.

  • The system determines that there was the player is toxic enough to recieve a punishment solely for that game and so punishes according to the punishment ladder*. The game is logged for future reference. This is rare, and only happens to the douchiest of douchebags and can skip punishment tiers.

Keep in mind this is a heavily simplified explanation and I probably missed some scenarioes, but games where no toxicity was displayed will never be logged for future reference and it also doesn't take a manual review to flag a report as false.

*Punishment ladder:

  • 10 Game chat-restriction
  • 25 Game chat-restriciton
  • 14-day ban
  • Permanent ban

Players can skip steps on the ladder if the offence is severe. This is rare though and usually comes in the form of a 14-day ban and very rarely a permanent ban.

Also, flame baiting is not a thing. If you feel like you are being 'flame-baited' simply mute the guy you feel like flaming or unbind the enter key, whatever stops you from flaming that person. Toxicity is not displaying emotion, it's display a lack of self-control.

Hope this cleared some things up :)

(This post may have sounded harsh which was not my intention. I simply wish to provide accurate information. I am simply writing this as my comments has been misinterpreted as harrasment in the past).

General Esdeath 6/5/2017, 8:13:41 PM2 votes

Just ignore, mute, report

Jo0o6/5/2017, 5:09:44 PM2 votes

Those are a whole lot of hypothetical numbers.

Doesn't the simple adage of "don't feed the troll" answer all of these concerns?

Glory976/5/2017, 11:04:02 AM1 votes

FLAMEBAIT... Do you know that story where an lawyer tried to argue that the enviromental influences and living conditions forced the defendant to inevitably commit that crime? You sound like someone of a cult that believes in fate and human beeings not having a free will...