Yes, you did heavily imply that. Chermorg even quoted the part that heavily implied your idea was just a "get out of jail free" card for toxic players who spent money.
They don't "deserve" First off And who became the judge and jury of this?
Riot, who developed and implemented the system. If you're toxic, they don't want you - so if you wind up being so toxic that it builds up to a permanent ban, then, that's them telling you: "We don't want you here."
Are you really arguing that you want people to get to ruin more games because they spent money?
Anyone has played cod online and experienced toxicity x10 IMMEDIATELY.
This is irrelevant. We're not talking about Call of Duty, we're talking about League of Legends.
Fourteen days though. You havn't a good reason as to why it IS effective.
Well, we don't, because we're not Riot - we don't have all the math and data telling us why the system is effective, we just know that Riot implemented the system, it is effective, and Riot wouldn't have settled on it otherwise.
why ban someone permanently simply on the justification that it's a "free to play" game?
Have you ever heard the phrase "the needs of the many outweigh the needs of the few"? Because that's the case. We're talking about one player versus four to nine others. I'd personally prefer they keep getting rid of the few weeds to keep the garden lively, metaphorically speaking.
"WHY is season banning vs permanently banning taboo?"
It's not taboo, it's just that you're not providing solid enough justification as to why it should be the case, and Riot already has (as The Djinn mentioned) tested giving people extended punishments instead of permanent ones, with unsatisfactory results. Hence, their settling on the short and sweet ladder of 10-Game Chat Restrict > 25-Game Chat Restrict > 14-Day Account Suspension > Permaban.
Also, the entire point of this is that they wouldn't ruin more games if they had MORE than TWO WEEKS to reconsider.
Again, read above.
A WHOLE SEASON, A YEAR. Anyone that really loves the game will not risk losing that account again.
And yet, there are a good handful of examples of people who sincerely love League of Legends who, for god knows what reason, are needlessly toxic. So, which do you think should win out in the argument? Keep them for their "love of the game", or boot them because they're ruining it for several other people who also love the game?
Sure there can be outliers but two weeks to permanent.....PERMANENT. That's FOREVER.
That's permanent for one account. They're free to make more, but the permanent ban is meant to reinforce Riot's point of "We don't want you here". They even tell you with the 14-Day Suspension; "Look, you're treading on thin ice now, your next punishment for ANY reason will be a permanent ban. Either reform now, or kiss your account goodbye."
And, more than all that, you're proposing the whole "change permabans to season bans" thing because you got permabanned for being toxic on your way to Gold. And, I can only assume you're thinking "well, if people get season-banned, they're more likely to reconsider their actions because then they'll be locked out of season rewards!"
Well, here's some issues with that.
- If they're locked out of their account for one whole year, they're probably going to think "well, why didn't they just permaban me if I'm so bad..." and create a new account. The cycle of toxicity then either repeats, or, they learn their lesson.
- If the point of a season ban is to prevent them from getting season-rewards, they already have a similar system in place. If you get a 14-day ban near the end of the season, you lose your Ranked Rewards.
- Locking them out of their account for upwards of a whole year really doesn't communicate that they want you to reform or leave - it's like a permaban, but slightly worse. It's like telling someone "okay, you're being a little shit, so we're going to 'stop' you from playing the game - Come back next year! :D" Which only plays into point no. 1
And, really, the whole concept of "season-long bans" is just so varied that it doesn't really fit in a system of uniform punishment. Some people could wind up banned from playing League for a year, and others would just be booted for a day. That would skew the whole system right at the very end, where it winds up some people are getting way harsher punishments than others, based on something as abstract as timing.
Keeping it as permabans keeps everything uniform and readable; if you're being a dick, you get a chat restriction, then a longer chat restriction, then a fourteen day time out, and then you're gone. Out. Kaput.
And, of course, the system is slightly flexible based on severity of people's actions, but even still it's uniform. Go from no punishments to a 14-day ban right off the bat? You either said something Riot absolutely will not condone, or you were intentionally fucking up the game for everyone and got caught.
So...Rambling over, TL;DR - we may not have a perfectly good reason as to why the system works, but we know it works. You yourself don't have a perfectly good reason why your suggestion would be an improvement, either, so, I don't see why it'd be a necessary change.