Games would be less toxic if riot added these features...

SKUMBAG FERG··3 votes·2,328 views

this may not be the right place for this but...

We should be able to mute players in lobby, and have it carry through to the game, and post game lobby.

Also, muting someone should also mute your chat for them.

The ping system can convey pretty much everything we need to share with each other.

I also think we should be able to access chat logs from every game we play.

10 Comments

Hotarµ5 votes

I kind of have mixed feelings about all of this.

For starters, muting should absolutely carry over from in-game to the post-game lobby. If you muted someone in-game, you definitely don't care what they have to say (as it's probably going to be very unpleasant anyway.)

That being said, I don't think we should have the ability to mute in the pre-game lobby until there's a dedicated ping/quick chat system set up. In-game you can make accurate calls like objective timers or signaling ganks, but in the pre-game lobby there's just too many things that you miss out on and for that reason it's not a good proposition.

For example, if I wanted to trade with my midlaner (they go ADC, I go midlane) they would have no way of knowing what I'm suggesting. There's no way to suggest what an ally should ban if they're unsure, there's no way to describe strategies, there wouldn't even be a way to ask someone to first-pick your champion. I just think it would be more of a detriment than anything else.

I don't think players should have the ability to view chat logs from the entire game as that just reinforces the mentality of "Look what they said, what I said was justified!" and the like. It shouldn't be a competition of who said the least-toxic thing because people are going to use that as criticism for the punishment system and how they think it doesn't work.

rawiazam11 votes

but in the pre-game lobby there's just too many things that you miss out on and for that reason it's not a good proposition.

there's plenty of ways, like chatting!. He's clearly talking about optional mute and not auto mute. Also if u auto mute everyone that's your fault, and most probably the people who want to but can't won't even look at the chat, and won't see the proposition. And i'll never trade with a toxic player so your argument in invalid.

It shouldn't be a competition of who said the least-toxic thing that's a good thing aint it?

because people are going to use that as criticism for the punishment system and how they think it doesn't work. then ignore them just like u ignore flamers in the boards?

Hotarµ1 votes

there's plenty of ways, like chatting!. He's clearly talking about optional mute and not auto mute.

"That being said, I don't think we should have the ability to mute in the pre-game lobby until there's a dedicated ping/quick chat system set up."

Even if there's not an auto-mute function, there is a surprisingly high amount of players who just instantly mute everyone the second they get the chance.

Also if u auto mute everyone that's your fault, and most probably the people who want to but can't won't even look at the chat, and won't see the proposition.

Just because it's someone's responsibility to correctly use the function doesn't mean I want it added. That argument also doesn't make much sense, because you pretty much always need to keep your eyes glued to the screen in champ select.

It shouldn't be a competition of who said the least-toxic thing that's a good thing aint it? because people are going to use that as criticism for the punishment system and how they think it doesn't work. then ignore them just like u ignore flamers in the boards?

It shouldn't be a competition because that's counter-intuitive to the punishment system as a whole. It doesn't matter if someone else flaming harder than you are, it's the player's responsibility to not flame back in any capacity.

I'm saying that having chat logs from every player shared in the reform cards is a bad thing because it's going to make people lose sight of what's really wrong: their behavior.

rawiazam11 votes

Just because it's someone's responsibility to correctly use the function doesn't mean I want it added

it's not someone's responsibility, it's someone's DECISION. if he doesn't want to see massages he shouldn't see massages, no matter what his team thinks. with or without the mute system that what most likely will happen. that's my point, just like u can mute pings,emote and chat (pings were your excuse but we can mute them too) which are ALL means of communication, we should also be able to mute the pre game chat, and mind u that for most of the playerbase, pre-game is much less influencial than in-game

Even if there's not an auto-mute function, there is a surprisingly high amount of players who just instantly mute everyone the second they get the chance

so let them, u can't force them to see your trades or strategy ( at least that's what you seem to try to convey, at least that what i saw in tihs sentence "For example, if I wanted to trade with my midlaner (they go ADC, I go midlane) they would have no way of knowing what I'm suggesting")

That argument also doesn't make much sense, because you pretty much always need to keep your eyes glued to the screen in champ select.

i have never assumed or suggested that u should always look at the chat, i said that the chat is good enough

It shouldn't be a competition because that's counter-intuitive to the punishment system as a whole. It doesn't matter if someone else flaming harder than you are, it's the player's responsibility to not flame back in any capacity.

although i agree, but i think that we both know that for some people that;s simply not possible ( if someone said that thing that u feel anxious about the most), that's why in court for example u rarely punish someone for self defense unless he took it to the extreme.

I'm saying that having chat logs from every player shared in the reform cards is a bad thing because it's going to make people lose sight of what's really wrong: their behavior.

i still don't see why, if there's a competition to be better, you'll see a slow fall of "bad words" since everyone doesn't want to use them

Imperial Pandaa1 votes

Okay, lobby uses a different system and they haven't figured that out yet. Otherwise, you should consider reading patch notes. They added the ability to remove yourself from Ally chat. Can't see or talk unless you enable it.

You can request your data too via support ticket. Which I believe includes logs. Downside is it take 30 days to get due to security.

SKUMBAG FERG1 votes

[{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=IxmBAZOH,comment-id=0000,timestamp=2019-08-11T21:15:48.316+0000)

Okay, lobby uses a different system and they haven't figured that out yet. Otherwise, you should consider reading patch notes. They added the ability to remove yourself from Ally chat. Can't see or talk unless you enable it.

You can request your data too via support ticket. Which I believe includes logs. Downside is it take 30 days to get due to security.

I know about the ally chat toggle that they added recently. That's a hammer when I'm looking for a more nuanced scalpel. And 30 days isn't convenient.

Linda de Mol1 votes

Pregame muting is a really bad idea.

Dr Cat Pooch1 votes

Muting someone already mutes your chat for them.

zPOOPz3 votes

incorrect

BlueBilberry1 votes

It should also extend to that person's ping to be honest. The same people who are toxic in pre-game chat often are the same people that spam ping that "?" on you when you do something that they don't approve of - real or imagined.

More from Player Behavior

More by SKUMBAG FERG