Trolling Experiment (why many trolls don't get banned)
WARNING before you read more, this may trigger some sensitive people. Sometimes evil must be committed to destroy/reveal the greater evil.
I have used about 10+ alternate accounts and about 100+ games to conduct this experiment.
For those complaining about statistical significance, were you seriously expecting an average league player to have the ability to troll significantly? Think before you speak.
Theory:
My theory is that reports of any kind don't affect players if they manage to play the game somewhat even if they were to intentionally feed and lose you the game. It would not matter as long as they satisfy these 4 easy conditions:
- Have some kills + assists. (third factor that helps solidify your involvement in the game)
- Maintain high levels and gold, or equivalent to your teammates. (secondary factor to disable intentional feed reports as you are actively trying)
- Do not die as soon as you respawn. Space out your deaths between 2+ minutes. (possibly the main factor that disables intentional feeding reports)
- Don't be toxic in chat, or don't talk at all. (renders negative attitude and verbal abuse reports useless)
Trolling = Intentionally feeding and playing without the intention to win. If you want to avoid bans: (Get kills, assists, and gold to counter the reports) Remember that many trolls have these, not the obvious trolls that want to get banned. Average trolls rarely get banned if ever.
Testing:
All accounts played multiple games which included what is typically called 'trolling'. Several kills and assists were obtained. Levels and gold were equivalent to the team members. Never talked in chat. Spaced deaths between 2+ minutes minimum. Ran to lanes to steal cs and dive at their turrets. Stole jungler's camps.
Remember that these conditions you need to satisfy are common with all average trolls. This is not me deliberately trying to avoid the system. I'm trying to replicate the common trolls.
Some pictures of the accounts that have been through placements with trolling: https://gyazo.com/1347d74ecfb4fcf677a39f9c539bb1ce - 10 game loss. https://gyazo.com/b5a73c5281649f3653c57bc3152ba3f0 - 2-8 win/loss due to me accidentally trying to win. xD
Results
Accounts were tested for bans after a week or two. All accounts tested in this experiment successfully avoided bans and chat restrictions of all types. It is not necessarily that the report system is flawed.
Trolling is at an all time high, but I don't think anything could be done to prevent it as it's too easy to mistake it with the player being bad. Obviously, the toxic trolls will get banned, but not the ones that are smart about it and satisfy the theory above. Maybe Riot can mess with the factors above to improve their punishment system, but I highly doubt it will be possible as a player can fake being bad, and that is nearly impossible to differentiate from a bad player.
Say even if the reports were to work after awhile, it wouldn't be effective as the troll could of possibly ruined over 500+ games.
I believe that Riot doesn't conduct real reviews with real people with the report system. If you think about it, why would they waste money hiring expensive staff just to keep some measly trolls out of the game rather than investing it in obtaining more profit? I think that the tribunal may be a solution, but I'm not sure. Certainly, an automatic system is no way to effectively keep the game healthy. Maybe it just isn't possible to stop trolls after all.