How is the Punishment/Ban Threshold Set?

Zullar·5/22/2018, 10:36:57 PM·1 votes·2,441 views

Lets say players are toxic/rage quit/int feed about 5% of the time (making up example numbers). In a 5v5 game with 9 other players this means you have about a 45% chance (~9 x 5%) to get a toxic/rage quitting/inting player. So about 1 in every 2 games gets wrecked due to this.

When you are playing league and it seems just about every other game is wrecked by toxicity it really gets old. It's to the point I don't play unless my friends are on and we can get a group of 5. I wonder if Riot would consider decreasing the report threshold and punish/ban more people? How is this threshold chosen?

1 Comments

SA7 Stack5/24/2018, 5:18:32 PM1 votes

Actually, the math is: Given the 5% rate of "negative" players, the chance all 9 is "positive" is (1 - 0.05)^9 ~= 0.63 --> therefore the chance you will meet at least one toxic player is around 1 - 0.63 = 37%, that is every third of your games. So it's not that cloudy as you represented: there is 1 toxic player every third match...

Also, toxicity usually stems from the fact a losing players loses its "cool". So really, your main job here is: every third game, there is potentially a "negative" player on your team. Try to keep the team morale high, and then chances are in your favour :)

Have a nice day, Stack