Early Surrender Issues?
Hey everyone, so I found a critical flaw in the early surrender function. This particular flaw tilted me for the entire length of the game, and ruined the experience for me. Here is the scenario:
Game starts > Everyone buys items and goes to lanes > Lee Sin (our jungler) goes into his jungle and gets level 2 > Proceeds to go back to base and disconnects immediately.
As a result we couldn't forfeit until 20 minutes in.
Can we get the early surrender function extended to DC's within the first 10 minutes...please?