Update to the Ban System

Radkliff·5/14/2019, 8:37:36 AM·3 votes·2,634 views

"Once an account is permanently banned, it cannot be unbanned, feel free to start a new one."

This just doesn't make any sense, they'll let us go start another account but yet won't let us have our old account back, like why? Only thing I can see this for is to make more money off us cause this doesn't solve anything.

I know so many people who just go on being toxic and starting account after account and not investing a dime into the game knowing what a waste it is if their account gets banned again and continue to be toxic cause they know there is no point in trying not to cause they lost everything already that they cared about. It makes me cry to see players lose accounts they have put thousands of dollars into and see them get permabanned with no way to get them back. Like honestly, it's wasting our hard earned money.

You'll find people will be more likely to be less toxic if they feel Riot respects their investment into a game like 90% of other games do and work to fix the issues through other methods. Like why not just try permanent chat restrictions or at least for so 6 months. You'll find you make more money and solve more issues as people with having their favorite accounts a continue to spend on it and won't be able to flame cause they can't and will get used to playing without talking. So that by the time they have served their time they are used to not talking and won't be as tempted to type cause they are not used to it.

I just think if you guys took another more caring look on how to handle this you'd find LOL to be a much much happier place. I feel that unless someone is hard feeding cause he is a young kid who figured out how to get an account and just trolls for fun then the point of permanent banning does more harm then benefit.

Another issue for why 90% of so-called toxic players are toxic is cause they are tired of the endless supply of feeders buffing up smurfs in their games and just want a fair honest climb. What if Riot could somehow balance the game to cut back on the feeders, like give discipline for that and prioritize it so people actually try not to hard feed. I've played games where I lose 8 or more games in a row, I have the top vision score and damage and everything, but the rest of my team doesn't even add up together to my damage and map impact and I deal with this game after game, every time wishing I had the enemy teams jg or top.

If the teams where balanced more around their kda it would so help ensure each team has both its share of feeders.

Thoughts anyone?

You need to leave a comment stating why you voted yes or no. Please use some actual common sense when answering this rather than personally based on being offended by a toxic player...

28 Comments

zPOOPz5/14/2019, 9:22:00 AM8 votes

This just doesn't make any sense, they'll let us go start another account but yet won't let us have our old account back, like why? Only thing I can see this for is to make more money off us cause this doesn't solve anything.

Because this is a free-to-play game and they cannot stop you from making a new free account.

I know so many people who just go on being toxic and starting account after account and not investing a dime into the game knowing what a waste it is if their account gets banned again and continue to be toxic cause they know there is no point in trying not to cause they lost everything already that they cared about. It makes me cry to see players lose accounts they have put thousands of dollars into and see them get permabanned with no way to get them back. Like honestly, it's wasting our hard earned money.

I break my heart to see people who bought $100k+ cars just to treat it like shit and crash it because they were driving drunk. The responsibility to protect that car and not drive while drunk is on the buyer, not the dealership after it has been sold. If you put thousands of dollars into an account, the onus is on you to protect your investment, not on Rito. YOU (using you in a general term) wasted your hard earned money of your own free will when you flame or game play troll. Rito cannot stop people from starting account after account because this is a free-to-play game and according to their data, there are not that many people who got perma-banned even start a new account. They just move on to another game.

Only thing I can see this for is to make more money off us . I know so many people who just go on being toxic and starting account after account and not investing a dime into the game knowing what a waste it is if their account gets banned again

Did you just made a counter-argument to the "Rito perma-banned account to make money by forcing people to spend on new accounts" conspiracy you stated above?

You'll find people will be more likely to be less toxic if they feel Riot respects their investment into a game like 90% of other games do and work to fix the issues through other methods.
People should protect their own investment. The onus is on the player, not Rito. Rito did not held your hand when you typed all those flamed or trolled the game.

Like why not just try permanent chat restrictions or at least for so 6 months.You'll find you make more money and solve more issues as people with having their favorite accounts a continue to spend on it and won't be able to flame cause they can't and will get used to playing without talking. So that by the time they have served their time they are used to not talking and won't be as tempted to type cause they are not used to it.

Permanent chat restrictions had been tried before. People just troll more instead of flame. Rito has hard data to prove that extended chat restriction does not work.

I just think if you guys took another more caring look on how to handle this you'd find LOL to be a much much happier place. I feel that unless someone is hard feeding cause he is a young kid who figured out how to get an account and just trolls for fun then the point of permanent banning does more harm then benefit.

Does more harm....how? The benefit to perma-ban account is Rito get rid of the toxic people so non-toxic people will enjoy the game more and LoL will be a much much happier place without the flamers and trolls. What's the harm to perma-ban account again? A few sad 0.06% people who won't drive away their other 99% player base?

Another issue for why 90% of so-called toxic players are toxic is cause they are tired of the endless supply of feeders buffing up smurfs in their games and just want a fair honest climb.

[citation needed]

What if Riot could somehow balance the game to cut back on the feeders, like give discipline for that and prioritize it so people actually try not to hard feed. I've played games where I lose 8 or more games in a row, I have the top vision score and damage and everything, but the rest of my team doesn't even add up together to my damage and map impact and I deal with this game after game, every time wishing I had the enemy teams jg or top.

You want Rito to get people to not feed? You understand that for one team to win, the other team has to lose. For one player to carry, the other laner has to feed? That game where you have more damage than the rest of your team, who did you killed? You must had game where you had high k/d/a? Well, for you to have that nice Kill count, the other team will have high Death count (simple law of LoL). How does Rito cut back on feeders? By making sure no one on any team have a high kill count???

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2969731830/238139515?tab=overview

For game like this, do you think feeders are a problem when they are on the other team and you (I assume) legitimately had a good game and had good kda? Is it the fault of your enemy laners that you had a good game and you carry your heart out? Are feeders still a problem in that game? Do you still want Rito to cut back on the feeders for this particular game? How do you think Rito should do something about feeders this game? Make sure you don't play that well????

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2968443112/238139515?tab=overview

What about game like this one? You feed your ass off. How would you suggest Rito cut down on feeder, specifically YOU? What should Rito do about you, the feeder? Ban you?

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2968530977/238139515?tab=overview

What about this game? Mr. feeder? Rito needs to cut back on you feeder?

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2970842952/238139515?tab=overview

Feeding

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2967048397/238139515?tab=overview

Feeding in ranked

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2966112156/238139515?tab=overview

Feeding...

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2964226243/238139515?tab=overview

Feeding with a nashor tooth on Nasus. Yikes...

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2964153719/238139515?tab=overview

Feeder!!!

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2964118636/238139515?tab=overview

Feeding

My point is that you are allowed to have bad games like those. So too do other people...

If the teams where balanced more around their kda it would so help ensure each team has both its share of feeders.

I don't even know what this means. Rito cannot predict what kind of kda any particular player will have going into the game. How would they balance teams around their kda? Like use their past data? You know how the MMR matchmaking system work right...? It doesn't use kda.

Umbral Regent5/14/2019, 9:34:53 AM5 votes

"Once an account is permanently banned, it cannot be unbanned, feel free to start a new one."

This just doesn't make any sense...

And I don't think it has been said by a Riot employee, either. I could be wrong, of course, and may just have my memory colored by their general ethos in regards to permanent bans, but when Riot issues a permanent suspension, they want the player to leave, not come back.

...they'll let us go start another account but yet won't let us have our old account back, like why?

They can't stop you from making another account. They certainly don't encourage it if you've been permanently banned, but the fact remains, they can't really stop people who - for better or for worse - really want to get back to playing League.

That said, the purpose of the permanent ban is to give players an incentive to leave; that is to say, removing all of their progress and content. It's supposed to be Riot's way of saying "we've given you warning after warning after warning, and you didn't listen and follow our rules, so please leave."

If they gave you your old account back, there wouldn't be much point to the punishment, now would there? Sure, it can be said that the punishment also has no sting because you can simply create a new account, but the point remains; when you're permabanned, you lose everything. And for a fair number of people, that is impactful enough to actually make them leave.

Only thing I can see this for is to make more money off us cause this doesn't solve anything.

Well, first of all, let's not bother with the tired old tinfoil hat theory. I'm not going to beat around the bush; the claim "Riot permabans people so they can make more money when they come back and buy stuff" is absolutely ridiculous. Nowhere in the world would that ever possibly work. McDonald's doesn't arbitrarily kick its customers out mid-meal in the hopes that they'll come back and buy the meal again five minutes later, Wal*Mart doesn't kick you out in the middle of your shopping in the hopes that you'll buy more expensive stuff, so why on god's green earth would Riot ban players hoping they'd come back and just drop more money on the company that just took away everything and told them to leave?

Even if someone does decide to come back to League, they'd feel the burn of losing everything, and would probably swear off buying anything from Riot again, resolving to only get cosmetic content through Hextech Crafting.

At the end of the day, the theory that Riot permabans people to make money off of those permabanned players is baloney, malarkey, and nonsense.

Second; permabanning players does solve something; the question of "how do we tell this player that we're tired of their misbehavior and want them to stop playing our game?" Removing their account - and making all of the time and money they spent on it effectively null - sends that message plainly and clearly.

I know so many people who just go on being toxic and starting account after account and not investing a dime into the game knowing what a waste it is if their account gets banned again and continue to be toxic cause they know there is no point in trying not to cause they lost everything already that they cared about.

These players will get tired eventually, and they'll get the message eventually. Playing simply to spite Riot will only result in more penalties and more frustration for them.

It makes me cry to see players lose accounts they have put thousands of dollars into and see them get permabanned with no way to get them back. Like honestly, it's wasting our hard earned money.

You can't just retroactively consider it a waste. When you spent the money, you gave it to Riot willingly, knowing you wouldn't be able to get any of it back, and knowing that they could revoke access to whatever you purchased access to if you broke the rules. You invested that money in Riot for the continued work on their game; none of it went to waste.

Beyond that, if those people actually cared about their investment, they'd have reformed and not come to the point that Riot has to permanently ban them. If after deliberately ignoring Riot's warnings and consistently flouting the rules to the point they get permabanned, they decide to retroactively consider it a waste, that's on them, not Riot.

You'll find people will be more likely to be less toxic if they feel Riot respects their investment into a game like 90% of other games do and work to fix the issues through other methods.

So, the onus is on Riot to "respect the investments of the players" and not on the players to respect the rules they agreed to at sign-up and with every major patch to the game?

That seems a little blatantly one-sided there, if you ask me.

Riot does respect their players' investments; the issue is that those players who get permabanned have repeatedly disrespected Riot's rules and the terms they agreed to. Maybe those players would find Riot less eager to permaban them if they just followed the rules and weren't toxic?

Like why not just try permanent chat restrictions or at least for so 6 months. You'll find you make more money and solve more issues as people with having their favorite accounts a continue to spend on it and won't be able to flame cause they can't and will get used to playing without talking. So that by the time they have served their time they are used to not talking and won't be as tempted to type cause they are not used to it.

Riot has tried what amounted to permanent chat restrictions before, and it didn't work. They used to give out indefinitely escalating chat restrictions, and the players under those longer-scale chat restrictions either used their limited chat to be extremely toxic, or they just resorted to trolling or intentionally feeding. Neither of those are worthwhile results.

And, again; the point of the permanent ban is not to make more money off of toxic players, it's to get them to leave the game. Riot doesn't want toxic players' money. They want toxic players gone so that the rule-abiding players can enjoy the game.

I just think if you guys took another more caring look on how to handle this you'd find LOL to be a much much happier place.

It's very difficult to take a "caring look" at handling someone who doesn't care about the rules. Riot has to draw the line somewhere, and they're not just going to let someone keep breaking the rules and giving them the metaphorical bird.

Another issue for why 90% of so-called toxic players are toxic is cause they are tired of the endless supply of feeders buffing up smurfs in their games and just want a fair honest climb. What if Riot could somehow balance the game to cut back on the feeders, like give discipline for that and prioritize it so people actually try not to hard feed. I've played games where I lose 8 or more games in a row, I have the top vision score and damage and everything, but the rest of my team doesn't even add up together to my damage and map impact and I deal with this game after game, every time wishing I had the enemy teams jg or top.

If the teams where balanced more around their kda it would so help ensure each team has both its share of feeders.

"90% of toxic players are toxic because their teammates suck" isn't a valid excuse, nor is it a viable argument.

And, no, KDA-focused matchmaking would be fundamentally broken and skew players towards needlessly aggressive playstyles (that probably would ultimately hurt them in the long run), and generally speaking, you can't "discipline" players into playing better. If they suck at the game, then they suck, and the only person who could possibly make them not suck is themselves.

ModPrandine5/14/2019, 3:56:38 PM5 votes

Here are some official Riot statements regarding some of your points. From Riot Tantram:

It really breaks down into two categories.

1.) Helping players reform 2.) Shielding others from the behavior, at a cost.

We used to issue chat restrictions that essentially scaled indefinitely.

We were able to determine that after a certain point the penalty no longer helped with reform. The 10-game and 25-game counts for chat restrictions are based on data that they were both light enough, and felt strict enough to encourage people to understand their behavior is unacceptable in game and change it.

We also saw that the players in this 'large restriction' category defaulted to gameplay altering means of harassing their team. It caused an increase in feeding and trolling.

The sample size of this population and time frame is huge. Essentially the time spanning from the introduction of chat restrictions to the introduction of IFS.

So my question for you is, would you rather have more feeders and less negative chat?

If someone isn't gonna behave properly despite being given multiple chances to do so then why shouldn't they be removed from the game?

Also from Riot Tantram, aka the guy who wrote the entire system:

We perma-ban players that we no longer want playing League of Legends, because they hurt the community. We do not want them to make new accounts. We cannot STOP people from making new accounts though.

While the following quotes aren't from Riot they're still relevant I feel like. From Ulanopo's Knowledge Base:

“Riot bans people because they make money off of forcing people to create new accounts and repurchase the skins.”

Just stop. This is a really silly argument. I didn’t pay for my account any more than you did and while I have bought a number of things, I didn’t have to. There’s nothing relevant to competitive play that I couldn’t have bought with IP.

Also, Riot actively discourages people from making new accounts.

From Lyte: (link (http://forums.na.leagueoflegends.com/board/showthread.php?p=33432435#post33432435))

Actually, if we're permabanning you we don't want your money or your time. Just find another game.

(Help from MadmanWithBox)

To quote Umbral Regent:

If you got your main account permanently banned, the only way you can prove your reform is to not get any further accounts banned.

Riot isn't going to give you infinite chances, they have to put their foot down somewhere - and that somewhere happens to be after the 14-day ban. If you can't be bothered to listen to three separate warnings at the very least, then, why should your main account be given a fourth try? You've already proven three separate times that you don't care about the rules.

My opinion is that if you're worth getting your account back, you wouldn't have gotten it banned in the first place.

To quote Kei143:

When Riot permabans someone, their philosophy is "the chances of this guy reforming isn't a whole lot, we'd rather not have him in the game". Thus in their eyes, they have already written off the toxic player as a paying client.

From a business standpoint, do they want to remove the toxic guy who has spent $500 but is causing a negative environment for 4-9 other players in every game? Those non-toxics are also spending $500 and probably will spend more, promote the game more when they are enjoying the game AND they won't cause a negative environment.

I personally think it is a fine argument to protect the ones that are paying money and aren't toxic rather than protecting the ones that may pay the same amount but are toxic.

EvilDustMan5/14/2019, 12:40:02 PM4 votes

You are a rando. A faceless person no one will ever see again after they play with you.

You insist people should be listening to you and it's their fault for not listening to you.

Why? Who are you? Why would I listen to some rando trying to tell me how to play who should be paying attention to his own lane.

Arngrim315/14/2019, 3:38:10 PM2 votes

Look up the word "Permanently"

General Esdeath 5/15/2019, 8:03:24 AM2 votes

Do they even say to make a new one? Almost positive they said if you're permabanned they won't want you to ever come back