CS:GO like tribunal.

The Kombinator·8/15/2019, 8:05:01 AM·1 votes·1,740 views

Cheaters, feeders, trolls, toxic players, and other undesirable behaviour is pretty much present in any popular game. CS:GO is one of these games, and i just love how they involve the players in dealing with these undesirables. Sure there are some auto detection systems, but they are never, and CANNOT be perfect. Well unless we manage to create a human like AI.

What can work however is to put players on the line. Let them decide which report is true, and which ones are false. Auto detect would still work, but cases that aren't guilty by that would be sent to tribunal mode. How does it work?

First players could chose preferred languages. An automatic system would try to detect the language of the subject, and assign cases accordingly. So no auto skip on the harassment report, because you can't read the stuff. Reports, that aren't related to communication wouldn't be checked. You don't need to understand what they write to decide, that someone is an int. feeder or not. Players could join a sort of tribunal mode, and watch entire replays with chat about the games they need to judge, and see, if the report is justified or not. Unlike those who truly play that game they would see more, and could watch the parts where the subject is. Not just see, that ally has been slain while farming.

In order to prevent too much subjectivity each cases would be judged by a number of players, and players who played on the match would be off-limit. My first idea is 10 judge, and 7 guilty requirement. Numbers could change of course.

Making players go to tribunal, and do this hassle could be done by various rewards for helping out. For example orange essence, or chests, or blue essense. There are plenty of rewards Riot could give. Not to mention that some people would contribute just to make the game better.

Also there would be intentionally wrong cases. Partly to get bots, and partly to get players who just auto guilt. These cases would be real games, but fake reports. For example verbal abuse on a player who wrote nothing on the entire game. Or int. feed on the player who died the least. They would appear randomly, and chance would be heavily increased, if someone makes decision too fast. If someone votes guilty on these cases, then they would be suspended from tribunal for a time, or even permanently, if they get caught multiple times.

7 Comments

ModPrandine8/15/2019, 12:38:19 PM4 votes

Riot tried this already years ago with The Tribunal. It had actual people reviewing cases with the cases having 1-5 games, end-game stats for the player in question and their teammates as well as ally and enemy chat. It also showed what they were reported for with any additional comments placed under the respective reporting reasons. It doesn't exist anymore for various reasons such as:

  1. There was a huge backlog of cases from months ago, mostly due to The Tribunal being slow to actually build cases.
  2. Not many people actually participated or participated fairly.
  3. When it did give rewards in the form of IP (Influence Points) there were some who just spammed punish/pardon in order to get the rewarda rather than legitimately participate. This was taken out before I started participating in it but if memory serves there were still people who just spammed punish/pardon regardless.
  4. Back then the overall playerbase wasn't as big as it is now. Having a system today would take a whole bunch of time and resources that I'm sure just wouldn't be worth it in the long run.

The IFS (an automated system) was built in part with data gathered from The Tribunal, meaning that stuff that's punished today would most certainly be punished back then as well, and while it isn't perfect and definitely needs tweaks and adjustments to better catch trolls for the most part it's more effective than The Tribunal could be today.