AFK'S Need to have a steeper punishment

livefreordiebard·1/3/2017, 10:57:14 PM·2 votes·518 views

When I am playing league of legends, getting an afk on my team makes me not want to play the game anymore. I know riot has tried to stop this from become game breaking, but honestly it is unfair gameplay for me to receive a loss because my mid laner decides to afk. there is no counter play, no outplay potential, and no getting fed and wating until late game. It is just am immediate loss unless the enemy team is a bunch of monkeys. Make it so when someone goes AFK, after 5 min into the game, they receive double the LP lost, and the lp lost by me and my team cut in half. Getting sick and tired of trying to climb low elos and afk's stunting my progress. Let me know what you think in the comments below.

3 Comments

YerroFever1/3/2017, 11:14:06 PM1 votes

I agree that AFK-ers in ranked need harsh punishments. However, I have brought this issue up before (years ago) and I've had a lot of time to think about it.

The Problem is Logistics:

How do you determine who needs harsh punishments vs who should just get a regular loss? About 5-6 years ago, I had one instance that I lost a regular game because a storm knocked out my power and internet for days and when I got it back, I had a temp ban for league because I had left a regular in a recent game and when I disputed it, they never said it was for repeated offenses. The response was "don't play when your internet is unstable," and I think that was because there was no history to actually point to.

The problem is, how do you tell the difference between intentional AFK and Janna throwing her Q at the power lines outside your house.

The time investment to investigate and appropriately dish out ranked punishments vs reward to Riot community is actually minimal.

Although the benefit is great, the time and effort investment is even larger than the benefit and so it's not worth it for Riot to actually do it.

A potential solution: Try queuing with friends

I know it's not solving the problem as a whole, but it helps solve your individual experience. Get some friends together and play together. I know it's sometimes hard to coordinate and what not but it is possible. I know people can be very competitive with League and I go to Pax and I watch the games and cheer with everyone in the crowd too. So I completely understand where the competitive feel comes from.

I wish I had a better solution to give you but at the moment I don't have one.

If I think of something I'll definitely post it on the boards.

ValyrianBlade1/4/2017, 12:08:59 AM1 votes

Yup - I agree. People who AFK more than a certain (low) proportion of games should get banned rather quickly...

AFKs in games where you're behind (e.g. more than 1000 gold behind your role opponent) should count extra.

I don't want a freak accident to get an innocent punished - but the rage quitters need to go. Even in normals, but especially in ranked. It's inexcusable.