@Tantram: A few Player Behavior system changes I'd like to see
I'd just like to put out a few features or changes I'd like to see in regards to player behavior which I think would improve player experience when it comes to negative behavior;
- Notification of a high rate of being reported, per category.
- We used to get notifications like this. While they may not indicate whether you may actually be punished soon or not (because it's based on report volume and not a review of those reports), it may help indicate to a player that other people aren't enjoying playing with them and can steer them in the right direction before they do get punished. I received one of these notifications back when I started, and it immediately indicated to me that the players here did not tolerate the same behavior as some other toxic gaming communities, and I immediately changed my tune and never had to be punished; I think this would greatly benefit some players, and the community itself as a result.
- Muting or mitigating pings per player.
- Everybody knows ping spam can be annoying, and that there is also no way to stop one offender from abusing it without cutting off ping sound from everyone. Just put a Ping button next to the Mute button in the scoreboard. I understand that it can be harmful to the team if you're cutting off all communication with them, so I recommend something like clicking it once to mitigate their Pings, limiting how frequent and how loud they are to you, and clicking again to squelch them entirely.
- Self-imposed chat restriction.
- I think this is an extreme measure which should be avoided, but a few players have significant issues with abusing chat if it's available to them. I don't think it's a bad idea to let them limit their own chat by force before they get into the game. I recommend having an option in your Settings that imposes the standard chat restriction limits on you, but during champion select you'll always get a popup notification which reminds you and allows you to disable it right then (no checkmark to not see this popup).
- For chat related offenses, 25-40 games of chat restrictions on top of a 14 day ban (not a separate punishment tier).
- While I don't necessarily disagree that a permaban should come after a 14 day ban for chat offenses, I do think there should be some sort of buffer in between to help promote reform in the player's chat behavior immediately after the 14 day account ban. I often see someone slip up just a little bit after a 14 day ban and go right to a perma, and I think still being on a chat restriction for a short period will help remind them they are still treading on thin ice, and the additional chat limitations may help them improve the behavior they were punished for. I do not suggest this additional chat restriction for gameplay related offenses.
- Better Intentional Feeder and Trolling Detection.
- Just what it sounds like. Obviously we want the system to be perfect, and while I realize that isn't possible, I do think it could be much better. Just do what you can there, please. I'm still baffled when I see someone share a match history which is 15 games of Zeal stacking and Mobis; that really should be caught with a single match without them admitting their malicious intent in chat.
While this isn't everything I or others want to see, some features (like champ select reporting) may entail much more work with the client interface or under the hood, so I'll leave those for another time.
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