Idea for Punishing Trolls and Flamers Faster

Ifneth··3 votes·2,511 views

We could punish trolls and flamers faster if we prioritized the review of reports of players that have been punished and swifter, stiffer penalties for repeat offenders. Both ideas could be implemented to varying degrees depending on available funding and Riot's approach. However, there must be enough funding to avoid this approach which inspired my thread:

> You've had 6x 10-game chat restrictions, 4x 25-game chat restrictions, 2x 14-day bans, and FINALLY this perma-ban.

Riot Tantram said that in this thread: https://boards.na.leagueoflegends.com/ro/c/player-behavior-moderation/sOGPVHvR-riot-permaban-for-this-please-read-carefully-in-light-of-what-i-got-because-of-it

The audacity that this player showed, both in the thread and the conduct that lead to it, would never have arisen had reports of his behavior received swifter review and the validated ones been punished faster and harder. While I will provide an example of a detailed approach below, a different but also-robust one is just as necessary.

  1. The automated detection system receives enough reports (or any report of an ever-previously warned or punished player) to bring one to a moderator for review. The moderator reviews the report. If the moderator finds the report valid, then he will proceed to the next step.
  2. If the player has never received a punishment or been warned, then the moderator sends a warning that their behavior is unacceptable, that the automated report system will send every future report of their behavior for review, and that any future valid reports will lead to a punishment.
  3. If the player has been warned but never punished, then they are issued a one week punishment, which is chat restriction for misbehavior in chat or a ban for misbehavior in game. The warning is repeated with the addendum that the punishment will only escalate.
  4. If the player has received a one week punishment but no more, then they receive a two week punishment. Again the warning of escalation.
  5. If the player has received a two week punishment but no more, then they receive a three week punishment. They are warned that the next infraction will warrant a permanent ban.
  6. Permanent ban. The IP address of the account is traced and MAC address is logged into a list of other such addresses. If the trace does not end in a dense area, then any future reports from that IP will require fewer reports to be reviewed for a warning, and any future reports from that MAC address will be immediately reviewed.

This punishment system would make a history of trolling impossible and force players to live with the consequences of their punishments. From the law to the workplace, people must do so, and our Fields of Justice should no less secure against habitually toxic people. Those who find this system too harsh, please suggest ways to soften it without weakening it too much, for the current one is evidently lax enough to permit cases like Tantram mentioned.

5 Comments

Sarutobi1 votes

My two main problems with this is that your first point seems to imply that the reports are number based. Something that can be easily abused and what Riot doesn't want with their report system.

After that it seems like we are giving people too many chances to break the rules. I mean basically they get a warnings for a number of weeks. Like that just seems way too lenient especially with how Riot is handling their punishment now!

Ifneth1 votes

No snark: what in my post made you think so? I sure didn't intend to write it that way. This system would be much harsher than the one we have. If the player has never been warned or punished, then more than one report will be needed to get the attention of a moderator, just like not. On the other hand, if they have ever been warned or punished even once, then every report will get moderator attention, and the punishments only escalate from there.

For example, let's say someone who's never been warned or punished has recently received a number of reports of flaming in their games. Under the new system, the automated system would raise these reports to a moderator, who would issue a warning to them. Let's say that this person were reported even several years later: the report would be sent directly to a moderator because one report would be enough. The moderator would then issue a week-long chat restriction. If that person were ever reported a third time, then they would receive immediate review and, if warranted, a two-weeker. Then three weeks for another violation. Four violations after a warning, and they'd be perma'd.

On the other hand, let's say that the person were griefing games. Instead of chat restrictions, the punishments would be bans of the same length with the same escalation. Int four games after establishing a record of bad gameplay behavior at any time in the past, and that's it, they're gone. That's much harsher than 6 chat restrictions, 4 longer restrictions, 2 two-weeks and then finally a perma.

Sarutobi1 votes

I might be reading it wrong (its late for me right now, and doesn't help that I'm at work) but your first paragraph is saying you need more than one report, whereas your second paragraph stated how we have the report system now with only one report needed.

Plus I'm not sure how its much more harsher as you are giving these rule breakers more time to break the rules. Seeing how we have a 10 chat restriction, 25 chat restriction, 14 day ban, and permaban. But your system seems to give not only chat restrictions, but now a one week, two week, and three week ban. How exactly are people going to learn if they can get away with it that many times?

deathgod51 votes

The one small problem I have with this is that if this system would be made public, a group of people with large followings could break it down by having them report everyone every game they play.

Edit people not peoples ffs.

Nubulas1 votes

Riot should mandate a chip implant in order to log in, then when the other idiots troll you enough and you say something in chat your head explodes.

Done.

Now we all play and see how much trolling you can take before you say something in chat and literally kill yourself.

More from Player Behavior

More by Ifneth