Honor for an Opponent. Why would you want to?
I'd like to start by saying I truly enjoy the new honor system. The nice flair. How it generates from game to game. But I think it does something more than that. It shifts our focus from thinking of how bad are teammates are, to asking ourselves; Who is the best among them? But I think we can do one better. We are playing a game about mastery here, after all. It is incorrect to think, how bad is my team? Because then you aren't thinking about your opponents cooldowns or where his or her jungler is instead. You aren't thinking about what itemization you might require as the game shifts from early to mid. Instead, the game is about how much my shit jungler that's 0-2, flashing under my tower for his rendition of a "dive" at level 2 and feeding my fucking laner. I get it. It's frustrating. But focusing on your teammates doesn't make you better at the game. Focusing on your opponents does. Let them show you a thing or two about how powerful their champion can be played, their mastery, and how far you can push your own champion. And like the honor system letting us focus more on the good things our teammates are doing, bring back the honor for opponents as well. Allow the option to honor an opponent with no penalty to the team or individual for choosing not vote for an opponent.
But Honor for an Opponent? Why would you want to? To make the focus of honor not just how good people on our team do, or ourselves, but on those opponents that can show us how to push our mastery further.
Food for thought. Much love, -Soma