A question about the Reform Cards and Instant Feedback System

Duchu26·8/11/2017, 3:01:14 PM·1 votes·379 views

Firstly, I'd like to point out that I've never received a Reform Card, so I don't really know how exactly they work, but from what I've seen on the Boards, they seem to only show your chat logs. That's why I wonder, does the Instant Feedback System take into account the context of the words you say? And I don't mean those popular excuses like "They harassed me, so NATURALLY I responded the same to them". Let me explain with an example:

Let's take a hypothetical game of League. In it we have the Jungler, the ADC and the Support. The bot lane duo decides to invade the enemy jungle and starts pinging accordingly. After seeing no reaction from the Jungler they retreat and type the following: ADC: Jungler, are you blind? ADC: Or just retarded? Support: Or both.

If the Instant Feedback System only looks at your chat logs (as would seem by the Reform Cards), it would look like the Support did nothing wrong. Just as, for example, someone replying "Yeah, you'd do us all a favour", to another player typing: "You should kill yourself.". So again, does the System take account of the context of your words?

Thanks in advance to all, who had the patience to read my babbling and respond to it. Here's a cookie for your efforts item 2010.

3 Comments

Weathered8/11/2017, 3:27:35 PM2 votes

No, the system by default does not take into account toxicity in context because it is made to individually look at a player's behavior under the rules Riot has set where context does not affect your punishment. However, often times when a player does something like the support in your example they will be toxic in their chat in another instance or other game. It is possible to abuse the lack of context by only making "complementary" toxic statements, but this is very rare and would have to be planned out with another player and done intentionally. Even then, you can simply report the person and put in the description box to look at the context of the other player, as those descriptions are often used for manual review and would catch the player.