Why is KS a problem?

Sugarlicious·2/10/2018, 11:03:19 AM·4 votes·1,683 views

I started focusing on Lux support recently and I've been on a pretty good winning streak so far, but as it's so difficult to resist the urge to use her fun ulti, what I started seeing is too many people crying about stealing their kills, even if it's just one or two kills.

First of all, I do play all roles from time to time, so I'm not "just" a support, but I never care about who gets the kill as long as we win the game. So, I wonder why so many people cry when their support gets a kill? I mean, I do try to let my adc get a kill when the enemy is closer to our turret than to theirs but very often there will be only a few seconds left to secure a kill and I think it's more of a reflex to try to do everything you can to get them before they step out of the range, even if it means potentially taking the kill with a cc spell. Honestly, it mostly happens by accident, when they get killed by a stun or an auto attack after the stun, and then I get flamed by my adc for taking the kill.

It also happens a lot with people who are from the very start obviously bad. They can't push their lane, they don't try to avoid enemy cc, they dive under turrets with low hp, they are simply hard to support, so in order to actually win the game, I might step up, play more aggressively, and take some kills for the team just so we wouldn't lose the lane. And again, they would start crying as if it was theirs when they pretty much did nothing to get that kill.

Or, in team fights, after the laning phase. God forbid I ulti in the middle of stacked enemies and get some kills... I mean yes, I am playing support, but I'm also playing a very strong mage precisely so I could contribute to winning the game and hold the bot lane in case my adc can't do their job. I can't exactly control how much dmg my stun or slow will do, and if I see the enemy passing their turret with low hp with nobody else near them, am I supposed to NOT ulti them?

Also, as some of you might say, it could influence somebody's grade by the end, but again, it's not like I take every kill. It happens, mostly by accident, and they cry about it way too often. I wouldn't want to do it anyways, since I can't get an S with a support if I have too many kills, but it happens.

And to make it clear, this isn't exactly a rant and I'm not "hurt" by all the flaming, I mostly just ignore them or I do apologise if they don't flame right away. I just found it very interesting, so I am curious as to how you guys see this issue and if it really is that common or simply more related to bad players?

16 Comments

DrAtomMagnumMDPh2/10/2018, 12:47:06 PM4 votes

Bacause some people are really dumb. Thats it.

Hextech OwI2/10/2018, 11:56:56 AM3 votes

There is no issue securing kills. Most of time it's more worth to be sure to kill the target than to keep it alive for your adc/jungler to kill it, risking your target to escape. Of course it might be considered toxic if you willingly steal an already secured kill, but most of time it's ok. Those who complain about that are mostly not experienced/mature enough to understand that it's not that much of a deal.

Kei1432/10/2018, 12:58:41 PM2 votes

Typically, only the bad players complain about ks

Anastaecia2/10/2018, 1:45:24 PM2 votes

I used to care more, but I have seen too many enemy champs get away because I let up at the end to allow my ADC (or other teammate) to get the kill and they fail. So anymore, I just throw everything into every fight. "Oh no, you didn't get 150 more gold...hey, the team got it all either way...be happy you didn't die again and give the enemy 450."

I actually have noticed less and less of this as I have gotten into higher ELOs (probably because they understand that a few kills going to supp isn't a big deal). In fact, I have had more and more ADCs happy with the Secure. You want to TRY and get your kills on a carry, but it doesn't always happen. Most pro supps avg 3 or so kills in their soloQs. Just mute people that complain about KSing and move on.

On a side note, when I play supp lux, I do try to reserve my R for when an enemy is getting away.

XJochumX2/10/2018, 3:32:45 PM1 votes

Because most people playing lol are stupid idiots who rather loose with 10/5 and shout "I CARRY MY NOOB TEAM" instead of going 2/7 and win. But the same goes for those rankings after game. i got 47 keys by now, and rarely ever i get a chest. I dont care about my KDA, i simply want to win and i even utilize my death to do it. It just always looks bad if u "suicide" while some teammate stays out of the fight so he doesnt KS or even worse, so they do not risk their wonderfull X/0/X KDA

siilentdeath2/10/2018, 4:55:04 PM1 votes

i take issue with "supports" who claim to be "support" then build apc... im talking about teemos who dont use wards and build ap then take kills.if the support gets a kill that i cant as an adc im ok with it. however if the support takes the kills then gets item 1058 before they get their eye of oasis. then i ask when are they going to finish the support item? they typically snap at me saying "dont tell me how to build" . then i ask why didnt you say that you wanted mid lane and not support if u were going to build apc....? these guys steal kills and have no issue doing so. the point of the support is to get the carry fed and not get fed and ward.

big boi edri2/10/2018, 5:56:20 PM1 votes

It really depends on the game and how things are going IMO. If you're taking just a couple of them unintentionally, no it doesn't matter. If you're taking them to secure what the ADC can't get, it doesn't matter (Side note though, knowing what the ADC actually can and can't get to helps a lot). If the ADC makes a bad play or two and you just start taking all the kills because you think he's bad, yes that's an issue. If you're just walking in to lane thinking "I'm gonna carry this shit." and take all the kills from the get go, also an issue. At that point, you'd be better of queuing mid because a 4 kill support with no CS isn't even as scary as the 0/2 mid laner with 120 CS.

If you're in a team fight and take kills, no at that point it's not an issue. At that point making sure everyone dies is all that matters in my book. Really, after lane phase, I give 0 fucks who gets the kills as long as everyone is dead at the end of a fight.

So the TLDR of it I guess, is to use discretion and try to help your ADC as much as possible. Know when you need to take the kill and when you don't. If you accidentally take it, oh well no biggie, but if you're walking in to lane with the plan to carry that shit, you're not helping because 9/10 times you won't be able to carry on a mage with a few kills and no CS that also had to invest into item 3311

Escheton2/10/2018, 5:57:59 PM1 votes

Unless they are Draven, as long as a carry gets the kill it's fine. As damage is the name of the game, you want more gold on dmg-dealers.

TerraRising2/10/2018, 6:40:31 PM1 votes

There's a logical reasoning behind the support not taking kills whenever possible: Marksmen need items to be effective. The faster they get them, the better their chances for a win. On the flip side, the only items a support really needs are wards and Boots of Mobility. Everything else they get is gravy.

Of course, none of this matters when it comes to jerks who cry "you KS'ed me." That's because they are jerks.

y0r1ck2/10/2018, 7:13:48 PM1 votes

Doesn't master. Ks is irrelevant. If you see a kill, then go get it.

Lv99 BearDaddy2/10/2018, 8:27:32 PM1 votes

Early laning phase kills on your damage based roles, usually "ADC" and "Mid" or occasionally "JG" is somewhat important not so much for the junglers though. If you're taking the first or second kill for your ADC as a support, (taking as in, clearly in his auto range, had abilities to finish off cd, wasn't cc'd etc.) that is somewhat counterproductive. Yes, you're playing a mage support and still providing damage with the gold earned but the difference really sits where as the adc, may as well be a walking vision ward without items (and vision wards are easy to kill).

While you as a mage and support, have the ability to be useful regardless of build or items at any point in the game with stuns, slows, wards, sweepers etc. With the points I'm trying to express I'd have to say:

  • Yes, when they throw a fit about one kill (especially if you stole it by accident with an auto or nami's type of heal) it's ridiculous. And very... annoying.
  • In team fights there is no such thing as "KS"
  • Once laning phase ends, it's more or less your choice to spoonfeed your adc or not. Securing comes first, though it doesn't hurt to back off when 4 are dead and their Ashe has no ult/flash, so they can get a little self gratification.

"KS" is a selfish/greedy mentality in general, but the solely damage based champs/roles pretty much encourage and are based around it so I try not to judge too harshly. Once hostile or complaining about "KS" after laning phase I just directly mute/pingmute

Love Nectars2/10/2018, 12:38:56 PM1 votes

It really shouldn't matter much. As long as the enemy player dies then I don't care.

Ahri Baka2/10/2018, 12:51:13 PM1 votes

I really don't care about kills but I do get mad when I'm playing and got Triple/Quadra and they steal my Quadra/Penta on purpose

EL HAMSTERO2/10/2018, 3:28:33 PM1 votes

people will find a lot of stuff to cry about.

kills can actually be better on supports in the early game since the adc doesnt gain his power until much later. an early kill on the support can help win the lane more easily than a kill on the adc