AFK solution; a semi-wild idea

RookPusher·8/24/2018, 9:10:18 PM·1 votes·1,175 views

I have a somewhat radical idea that I wanted to throw out there and see what folks thought. Generally speaking, AFKers cause more problems than they need to, so my goal here is to cook up a solution that will mitigate the damage AFKers do and give the remaining four players a viable chance. (All italics subject to change)

Once LeaveBuster picked up that a player has AFK'd for more than a _5 minute period _ it prevents that player from rejoining the game in progress, or any other game mode. Then, that player will have a 30 minute timer once the game ends to be able to queue again.

To compensate for this missing player, after the 15 minute mark, every third wave of minions will spawn _one super minion. _ Of the three waves leaving the base, only one wave will contain a super minion, and the wave selected will be random.

7 Comments

disregardable8/24/2018, 9:19:33 PM3 votes

leaver buster already gives people 20 minute timers to join queue.

not sure what I think on the minion idea. part of me thinks we should just accept 4v5s are automatic losses rather than giving one team an advantage on the field.

zPOOPz8/24/2018, 9:43:46 PM3 votes

Why would you want to block someone from rejoining the game to help his team out? You do know that unintentional and irl things happen (internet went down, family emergencies, etc.) that may forced someone to dc for more than 5 minutes right? I would want that person to come back and help team.

The super minion thing will just create a massive amount of toxicity in games where the person losing lane will be flamed into quitting so the rest can 4v5 with super minions pushing lanes.

TheEvilQueen1358/25/2018, 1:35:19 AM1 votes

thing is sometimes people that are afk for 5 minutes had a bug splat and are able to rejoin the game and contribute just fine