Playing with players who have vastly different honor ratings

qViolet·4/24/2018, 6:08:07 PM·1 votes·1,325 views

Okay, so usually I'm very nice, or at least quiet in chat. I currently have honor 4. Over the past couple days, I've been getting some seriously bad people. To say the least, I did some, not so honor level 4 chatting with these people. I'm going through a time in my life where I think people deserve exactly what they get. These people got the fight they were looking for when they put in a comment in that chat with zero constructive value expect to attack someone. I suspect usually that I only get reported once in about 20-100 games or so, but those two games I likely got at least 1.

I recently semi-broke off a real friendship because he enjoyed trash talking so much to other players. He even trash talked me! One of the more ironic things is it is actually somewhat encouraged already. In LCS they want people to be "a little competitive" by bad mouthing each other so as to put more on the line than just the win. There's also emotes that were just there for people to spam after they kill you.

I suggest that to solve this problem, as well as it leaving more players to not have to be potentially banned or timed out, is to put the honor level into matchmaking just like elo. It solves the 'banning people' problem, allows for better games because those who don't give toxicity don't get it, and those who do, or like to, get it in return, leading to them to also potentially becoming better behavior'wise if they tire of it.

p.s. Also, adding an option to mute all chat except friends in the settings so that you don't have to constantly type it every game works too, but I've asked that for a long time now and don't think it's going to be a thing. I already do that in almost every ranked game, even though I don't play ranked often.

7 Comments

AeroWaffle4/24/2018, 6:21:00 PM5 votes

No thanks. Matchmaking should be based on your skill level. Poor behavior is punished by chat restrictions, bans, and honor being reset (which removes rewards).

9 X4/24/2018, 6:20:02 PM2 votes

It's a nice thought, except of course Rito Games has entrusted the player base itself to determine who is "honorable" and who isn't, which usually translates to who pops off more and makes a good impression rather than who is actually "honorable". Like the guy who is just fine being carried and plays his role.

DerMangoJoghurt4/24/2018, 6:14:33 PM1 votes

But how would people rank up in honor? If everybody played with people with similar honor level, then everybody will receive 1 honor per game on average.

Who Fed Ru4/24/2018, 6:19:49 PM1 votes

matchmaking is already bad enough without honor as a factor

Invidie4/24/2018, 6:47:12 PM1 votes

honor is useless?