Lifting Permas

Exønen··3 votes·526 views

Why hasn't Riot yet implemented a system for unbanning toxic players who have truly reformed?

14 Comments

Jo0o9 votes

They did. It sucked and was discontinued.

The current reasoning is, if you fuck up enough to get perma-banned, Riot doesn't really want you to play the game.

Gigglingdeath2 votes

Because they tried it and it didn't work. So instead you can create a new account and go from there if you've truly reformed.

Zombie Gerbil2 votes

Because that system didn't work. Players kept being toxic and being inappropriate. Players need to re-read the Code of Conduct with the Summoner's Code. Doing so, you'll never get banned, nor suspended.

Exønen1 votes

Even if they reformed?

Or did no one reform?

Kynin2 votes

If a permanent ban is lifted it inst exactly permanent....

General Esdeath 2 votes

I feel you OP. Why doesn't Riot let 14 day bans lift after 2 days?

/s

mah1me1 votes

Yeah I don't think that's gonna happen, but I do think we can help the future ourselves. Would you mind checking out my post? It's rather long tho... https://boards.na.leagueoflegends.com/en/c/general-discussion/zLEMXEcx-serious-suggestions-to-improve-the-punishment-system-to-reduce-overall-toxicity

Zone of Endless1 votes

Because you'd have to really try to get a perma ban in the first place. If people reformed after a perma ban then that means the system is working to remind players to not be assholes to others in the game.

Verbally Abusing1 votes

Bad

MadMad Sickness1 votes

There was something like that along time ago and it failed horribly. Ulanopo created a database that included information on what your talking about. the quote is like this:

{quoted} For those of you that don't know, the Level 20 Challenge was a program where permabanned players could get their accounts back if they registered a new account with Riot and made it to level 20 without triggering a Tribunal case, regardless of the verdict.

It was a dismal failure. Some people didn't know they had to register the smurf account before they started. The main problem, however, was that most of them did not see a need to change their behavior and instead just tried to rush to 20 before the system caught up to them.

Here's Pendragon's comment on this (link (http://forums.na.leagueoflegends.com/board/showthread.php?p=26113998#post26113998)):

Why the challenge originally existed

When we were first instituting the suspension structure that we did today - much had to be done to understand how effective varying lengths of suspension were at influencing behavior. The challenge was offered to players who sounded very genuinely interested in changing their behavior and were asking for a second change to prove that they were capable of being a stand-up citizen. The assumption was that losing everything you've worked for would an impactful enough event that you would dramatically adjust.

>Why the challenge was discontinued
>Roughly 95% of players who completed the challenge were unsuccessful at playing to level 20 without extreme disruption to other players. What this means effectively is that many thousands of games have been ruined by players who were encouraged to continue to play to level 20 in attempt to regain their accounts.
>This is something that we feel pretty bad for - a program we made to attempt to help people we KNOW were toxic has ruined thousands of games. While a very small number of players managed to reform - the vast majority continued their toxic behavior.
>Our current position is that if your account is permanently suspended - we no longer wish you to continue playing League of Legends, as you've been significantly disruptive to the experience of others.
>In the case of the OP - he is one of the few that was able to successfully change his behavior which I commend, but that doesn't mean that he's entitled to something that we won't give anyone else.
>Were we to reintroduce the challenge - it would mean many games would continue to be disruptive that don't have to be, with a miniscule rate of success. Is rewarding the the very low number of people who will reform worth the significant damage to games that will be done?
>Finally - I'll end with a thought. What we're doing here is calling to reward someone - not for good behavior, but simply for a lack of bad behavior. Is that the precedent that we want to set? Has his lack of toxicity undone the significant damage he did on his previous account? Has he positively influenced the community enough to offset the previous misery introduced? What kind of message are we sending if we reward what should be expected of everyone.
Exønen1 votes

I understand, but I think it'd be great if the 5% who did succeed could be seen as a role model, because these coveted few got their precious accounts back. If 5% of permabanned players actually did get their accounts back, they could serve to remind people that maybe Riot isn't as garbage and unrelenting as people thought, and thus motivate people into changing their behaviors so that they can get their accounts back.

MadMad Sickness2 votes

{quoted}

I understand, but I think it'd be great if the 5% who did succeed could be seen as a role model, because these coveted few got their precious accounts back. If 5% of permabanned players actually did get their accounts back, they could serve to remind people that maybe Riot isn't as garbage and unrelenting as people thought, and thus motivate people into changing their behaviors so that they can get their accounts back.

The problem is in the fact that even if 5% convert, the 95% would ruin alot, alot of games. Your idea of the 5% being rolemodels sounds like a good idea by itself, but the reality is that its only good as an idealism.

The reality is that it's not practical. Individuals who are toxic to the point that riot wants to remove them from the game would not really care about the 5% who were able to reform. And even if we ran the same thing again, the 95% who don't reform would ruin thousands and thousands of games: all to find just the 5% who are barely considered reformed.

5% isn't worth the risk.

That's why perma-bans are considered final, and almost never get reverted. I would say that the % of reverted accounts falls far below 1% as those cases are ones where the IFS made a mistake (like in an aram game where someone encouraged suicide, but the actuality was that he was encouraging the other player to suicide his IN-GAME champion to receive gold).

However, those cases are exceptions where the mistake is obvious and isn't at all questionable. If any lengthily context needs to be provide or a general explanation needs to be given for the behavior of a person: that person's perma-ban is 99.999999...% justified.

MadMad Sickness1 votes

As a simple answer to your question:

  1. because they don't reform.
  2. because the damage caused by toxic players who get "unbanned" would be too great.

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