I am having the opposite reaction to it. I agree that fake nice is better than toxic. By far. But on the other hand, tying it to rewards (for me personally) leads to mounting frustration when I receive no honors, because of the perceived lack of progress toward key fragments. Usually by the 2nd of the month I've gotten at least 2 fragments. Since the new honor system? None. It's not because I'm being toxic, because I'm not. I guess I just don't stand out enough to earn honors over others who are more vocal/proactive. Which leads to a spiral effect something like this:
I get no honors for a game.
Frustration builds due to disappointment over no progress toward key fragments
Frustration causes me to play worse.
I get no honors because I'm obviously playing badly.
I get even more frustrated.
Etc...
I know people didn't really care about the honor system when there were no rewards involved. And less toxicity would be awesome. Toxicity in the community is what led me to my current habit of muting EVERYONE at the start of each game so I can concentrate on playing and avoid the flaming/arguing/criticism among "teammates". But I feel like tying something as major as key fragments to it is going to cause frustration for a certain segment of players. Which sadly includes me. Since the honor update, my play has worsened to an extremely noticeable degree. Because it literally tilts me when I receive no honors.