not as it seems?
So here's the story.
I queue up for a game today and I get a lux support , as i am ADC. And right into it i didnt heal him even though he was certainly going to die, and he got mad about it and started flaming me. So as the game went on he would intentionally take bad fights, die, and then blame me for his death, and i was trying to get him to calm down and reason with him, but it went on, all the while he was being toxic to me.
Now heres were things get weird, my team was sympathizing with him and blaming me, while i was being pretty light hearted about the whole thing.
so after the game i report the lux and move onto my next queue. i didnt get any punishment feedback so the lux didnt receive anything despite his terrible behavior.
Next game the lux is on the enemy team, playing lux again, and he does the same thing he did in my previous game, and then everyone in this game agrees to report lux, and then i get the report feedback that the lux was punished.
So riot claims that one report is enough to get a game viewed and have the player punished if they did something wrong, but in this case the claim doesnt seem to hold true, the lux was acting worse in my first game, but i was the only person to report him, so he didnt get punished, but then multiple reports in the second game actually got him punished. Make of it what you will.