Is scripting getting worse, or is it just me?
The usual indicate of scripts, for me, is when a champion moves to evade a skillshot immediately as its cast, rather than there being a reaction time delay as you'd expect to see with a human player. Also evident is when this perfect dodge behavior doesn't happen when the player is otherwise doing something aggressive, like lining up a skillshot of their own.
In at least the scripting package I'm aware of, this can be explained by the auto dodging happening only when the player holds down a "flee" key on their keyboard - this gets them to put distance between themselves and enemies, and causes them to immediately step out of the effective range of any skillshots as they are cast, that is, as soon as the League client registers its existence. It can also be configured to automatically move the player to keep them just outside of the effective range of another champion's AAs or abilities.
When you start seeing this, it becomes very obvious. Even high elo players don't dodge like this.
Anyone else noticing it more?