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Getting Honor From Reporting People

TheDogeAvenger··4 votes·2,568 views

Now I think something that League could use is getting honor easier. So i've come up with a plan. Whenever you report someone and if the player you reported gets punished you should get some honor for keeping League a bit better. Not only does it honor it pushes players to report people for toxicity, and inting more often and can probably reduce it by a bit. Or instead of honor give things like key shards.

20 Comments

Jo0o20 votes

Everybody reporting everybody after every match seems detrimental.

Constantiine1 votes

it seems like the cancer that is already in place.

EvilDustMan1 votes

{quoted}

it seems like the cancer that is already in place.

I've only gotten notified of being reported once, so... no.

Jennifer4208 votes

thats... a stupid idea. from my 6 years of LoL experience i can tell that (no joke) over 99% of the people i meet never read the rules. around 80% dont know that one report has the same effect as 9.

all this would do is make people beg for even more reports as they think "oh hey 9 reports gets them punished for sure".

also everyone would report everyone for nothing. it already is like that but it would be even worse. i mean why not? false reports dont lower my report value anymore so there is no downside. if i always report all 9 people my chances of one of them being punished are higher.

and as i already said, people already report everything. i dont think someone who is legit toxic or inting or trolling is able to play a game without getting at least 1 report.

mack91126 votes

Would remove legitimacy from reports

Kei1433 votes

While I like the idea of keeping league clean, I'd stay away from things that would sway people into reporting others.

People already get triggered enough with how others ask and rally for reports. We don't need more reasons for people to do more of it.

Vreivai3 votes

It would likely overload the system with pointless reports, and it would encourage players to find ways to provoke other players into committing an offense without doing so themselves.

And would also just create a witch-hunt-y atmosphere throughout the game, which is definitely a negative.

I suppose one way you could discourage this negative behavior would be to cause players to lose honor if they submit non-valid reports, but that would probably have the effect of discouraging players from reporting actual offenses.

Saezio2 votes

I would be cool as long as there are the equivalent and opposite effects when someone reports and the report is deemed "invalid" by riot.

Vreivai2 votes

That would probably have the effect of discouraging reports of actual offenses, though.

Saezio1 votes

{quoted}

That would probably have the effect of discouraging reports of actual offenses, though.

Why? Do you think people don't know if their report is valid or not?? It would discourage pressing report for 0 reason though.

Vreivai1 votes

There are instances where it's questionable. For example, if it appears someone is intentionally feeding to you, but the system decides they weren't, you would suffer a loss of honor for this. There may also be cases where someone is clearly intentionally feeding, but the system still decides they're not. That would discourage players from reporting intentional feeders.

Saezio1 votes

{quoted}

There are instances where it's questionable. For example, if it appears someone is intentionally feeding to you, but the system decides they weren't, you would suffer a loss of honor for this. There may also be cases where someone is clearly intentionally feeding, but the system still decides they're not. That would discourage players from reporting intentional feeders.

well I was talking about chat related offences, my bad if i wasn't clear

Kimuto1 votes

As much as I enjoy toxic players being punish... I dislike this idea somehow.

Phieldworker1 votes

Would definitely make the game more toxic. Just be nice, learn some strats, and be a team player and you’ll get honors. No need for high fives for being a snitch.

RedDonky1 votes

This is one of the most hilariously poorly thought out posts this board has seen. As it stands the IFS issues no sort of penalty for false reporting. You can file 9x reports at every single postgame screen with zero repercussions to your account. Reports aren't weighted. The whole system is largely automated and quite frankly it's questionable if reporting really does much of anything at all. There really isn't anything stopping every single player's actions in every single game from being analyzed by the IFS. Supposedly, all reporting does is just flag a game to be reviewed by the IFS. This could just be a placebo effect in action.

Knowing this, being the vengeful person that I am, I routinely file reports on several if not all other players in the matches I play. If for any reason at all I feel like my fun was spoiled by another player, I just fire off those reports. This in turn leads to seeing the "an unsportsmanlike player has been punished.." message popping up as much as 2-3 times a day for me. Rito has created a real monster in the IFS that hands down devastating punishments to player accounts like candy on Halloween night. What they need to realize, is that for some players it's created a new gaming meta. For some of us, it's not about winning or losing the team match. It's about seeing how many other players we can throw under the IFS bus. For some, literally nothing is juicier than seeing other players self-incriminate their way into an IFS punishment and getting that popup of justice afterward.

The really ugly part of this is that there are a bunch of things you can do in game, that won't be seen as negative behavior by the IFS (or at least not sufficiently negative to warrant a punishment), to in turn trigger other players into committing acts that are punishable by the IFS. Subsequently, they are reported at postgame and punished by the system leading to those juicy popup messages.

[zombie-brand-facepalm]

Saezio1 votes

{quoted}

This is one of the most hilariously poorly thought out posts this board has seen. As it stands the IFS issues no sort of penalty for false reporting. You can file 9x reports at every single postgame screen with zero repercussions to your account. Reports aren't weighted. The whole system is largely automated and quite frankly it's questionable if reporting really does much of anything at all. There really isn't anything stopping every single player's actions in every single game from being analyzed by the IFS. Supposedly, all reporting does is just flag a game to be reviewed by the IFS. This could just be a placebo effect in action.

Knowing this, being the vengeful person that I am, I routinely file reports on several if not all other players in the matches I play. If for any reason at all I feel like my fun was spoiled by another player, I just fire off those reports. This in turn leads to seeing the "an unsportsmanlike player has been punished.." message popping up as much as 2-3 times a day for me. Rito has created a real monster in the IFS that hands down devastating punishments to player accounts like candy on Halloween night. What they need to realize, is that for some players it's created a new gaming meta. For some of us, it's not about winning or losing the team match. It's about seeing how many other players we can throw under the IFS bus. For some, literally nothing is juicier than seeing other players self-incriminate their way into an IFS punishment and getting that popup of justice afterward.

The really ugly part of this is that there are a bunch of things you can do in game, that won't be seen as negative behavior by the IFS (or at least not sufficiently negative to warrant a punishment), to in turn trigger other players into committing acts that are punishable by the IFS. Subsequently, they are reported at postgame and punished by the system leading to those juicy popup messages.

[zombie-brand-facepalm]

I think it would work wonders so long as they pair it with penalties for false reporting. For example reporting someone for harassment when they never typed should be punishable. My ideal way for the punishment/honour system to work would be kinda similar to the tribunal only more direct. There should be a honour LADDER and you climb it when someone you report validly is identified by riot, and you would fall when validly reported and when you file false reports. (maybe include only people with honour 5 in the ladder) You could even make it so that the higher in the ladder someone is, the more his report weights (not by a big amount) And the top 100 most honourable players(Supreme Attorneys or something xD) are rewarded with having ALL their reports be manually examined by riot employees. It would be important that honour rating is only visible to self and only refreshes after a fixed amount of games in order to maintain that people don't find a way to fool the system and get away with trolling because they can identify that a certain behaviour/report didn't drop their/someones rating

EL HAMSTERO1 votes

reward the ban baiting trolls ahahahah

Asobi Spirit1 votes

This sounds like what the tribunal used to do forever ago.

Colgate Gator1 votes

Seems like a horrible idea, and getting honor isn't even complicated if you play well and don't rant out on your teammates.

AJStarhiker1 votes

The original version of Tribunal gave 5 ip for correctly voting on cases. It lead to accusations of spamming punsh. When Riot removed the reward, accuracy in voting actually improved.

This was for voting on games players had no stake in. For players who have just come out the game in question and may hold a grudge? Yeah, reaally bad idea. All it would do is is increase reporting from achievement hunter types reporting everything, making it harder for the system to catch actual problems.

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