Solution to Flaming

MoonKnightBasque·3/27/2019, 2:25:30 PM·2 votes·2,586 views

Hey Riot Games, I have a novel idea that will solve all of your issues with toxicity in League. Give the option to turn off Chat. Not just All Chat, but the whole window, and give us the option to use pre-selected voice clips like they do in DOTA, not just pings. I'm sick and tired of the state of this game and people being banned for being "toxic" when there are more than a few of your professional players that flame live on stream on a near constant basis and nothing comes to them by way of ramifications. Have some sense and make a better game not a better punishment.

15 Comments

GatekeeperTDS3/27/2019, 2:32:41 PM6 votes

Have some sense and make a better game not a better punishment.

It's good that people try to come up with ideas to combat toxicity, but Riot isn't going to implement features that hinder communication. They aren't making better punishments. The tiered punishment system is not a secret and has been in place for years. People need to have self control and not put their fingers to the keys if they're going to be assholes.

Umbral Regent3/27/2019, 2:45:23 PM2 votes

Give the option to turn off Chat. Not just All Chat, but the whole window...

In other words, give players the option to remove a good 80%~ of the communication in the game - probably more than that, even - simply because they can't be bothered to just not flame?

That sounds like it's doing it overmuch, don't you think? And besides, if it's an option, then you're investing a lot of stock in toxic players' ability to be conscious of their own toxicity, which generally wouldn't work out.

Unless you have some thorough explanation and solid reasoning for the idea, I can't imagine it really being considered.

...and give us the option to use pre-selected voice clips like they do in DOTA, not just pings.

While the idea of voice clips does present a bit more breadth in what can be communicated compared to pings, there's a few issues with the idea.

  1. Spammability. I've played Smite. I've had to deal with a Ratatoskr spamming voice clips to BM and be annoying in general. I would not want that kind of hell in League, so, you have to find some way to prevent VC spamming.
  2. Moment-to-moment Clarity. Teamfights in League can get pretty hectic, and the din of a pitched fight can generally drown out even the louder, sharper warning pings - add to that that abilities have to be clearly readable/hearable in a fight, and now you have to consider balancing the audio priority of VC's and abilities.
  3. Information vs. Brevity. Short-term communication tools like pings and voice clips have to be short and understandable, clear and concise. Your phrasing tells me you want voice clips to be used to give more informational tools than pings presently provide, but that presents an issue; you can't do complex communication through pings/voice clips. Anything more than a "OMW" or "Enemy MIA" requires more time than pings and voice clips can be used for; which is why we have the chat feature.
  4. Unique VO. This is only a minor issue, but it still has to be brought up either way; if you're going to have informational voice clips (in a vein similar to the ping system), you need the VO to be clear and distinct from anything else in the game; especially the Map Announcer.

I'm sick and tired of...people being banned for being "toxic" when there are more than a few of your professional players that flame live on stream on a near constant basis and nothing comes to them by way of ramifications.

If you see someone on a stream not get punished for misbehavior, here's a question you have to ask yourself - and it's a pretty important one - Did they get reported?

Because, no matter which way you cut it, no reports = no review = no action. They can only get punished if they're reported for their misbehavior, and, from what I've heard (and this is just hearsay, mind), people in higher ELO's/Ranks tend to be more lenient with reports, more or less due to being in a circle of players who all generally know each other.

TinkerTantrums3/27/2019, 4:14:59 PM2 votes

{quoted}

Give the option to turn off Chat.

There are already two ways to do this

  1. /mute all (or /mutefull to also get rid of ping spam)
  2. set chat window transparency to 100%
FF or QQ3/27/2019, 8:54:06 PM2 votes

I find it ironic that people think communication is key in LoL. It's not. Maybe in flex, but not in solo for sure. I like the idea of voiced pings, but pings on their own are rather effective. Typing out a drawn out battle plan mid game isn't valid. No one uses the voice chat. Plus, that's a little hypocritical to say when Riot releases chat restrictions. Pretty much blows that idea out of the water. Tbh, the best way to deal with toxicity is the way humanity has always dealt with it. Pick your friends, pick your fights, and know when a conversation has nothing for you. Show some self control, and mute people. Actually make a habit of it, rather than vindictively reporting people out of revenge. Be the bigger person, turn the other cheek. It's a sign of maturity to not wish ill will on a negative person but rather wonder what led to this person being so negative. Then taking steps to either ignore them, or help them. We're all different and have different ideas of what we should say to one another, it's called a personality. We need to thicken our skins, know compromise, know flexibility and acceptance. Agree to disagree. I could go on and on about WHY we shouldn't punish conceptual offences with feasible punishments.

Voldymort3/27/2019, 2:55:57 PM1 votes

There's nothing "novel" about that ideea

Telephone Booth3/28/2019, 9:45:03 PM1 votes

Dont care either way, but if they do allow that, make it known to other players at least. If someone doesnt have chat at all, have a little icon so im not talking to the void.