Suggestion for Riot
I was recently chat-restricted for 25 games. Not proud of it, but I talked with a Riot employee and I can definitely see how I was being toxic.
Still, I felt like I was more the victim here than the villain, so I responded to the toxicity. Obviously not the best option (since it got me restricted), but I didn't want my team to start zeroing in on him as well and get super tilted.
So what I proposed to Riot Void Wish was if we could have a similar mechanism to CS:GO's "kick a player" vote. But instead, we make it so that it's "mute a player." That way, you don't have to hope that the rest of your team is smart enough to block/ignore the player; it'll be done once the mute a player vote goes throw.
I really think this is simple to implement (even though Zero Wish promised me in no uncertain terms that Riot's spaghetti code will make me shudder) so I hope this will seriously be looked into for the future. Because we desperately need some realtime control over toxic people. If this were implemented, players like me wouldn't be baited into responding to people, and other players wouldn't be tilted.
What are your guys's thoughts?
EDIT For people actually concerned about the problems and not just looking to put me on full blast with half-baked, worn-out arguments:
We clearly have a problem with toxicity. Everybody encounters it, and reporting them after the game does nothing to the LP you lose. What's worse is that your team may start responding to toxicity or tilt because of it. That's why we need something that can act realtime. This is an easy to implement solution. It won't get rid of all toxicity, but it's a start in the right direction.
So please, if you have problems with what I proposed, give me an actual solution involving realtime that isn't "you can just mute them xd" because it's great that I can do that, but I can't make my teammates do the same.