Give Up Trying To Make Me Give Up

Zero Shingetsu·11/30/2017, 9:35:48 AM·4 votes·589 views

"Winners never quit. Quitters never win."

I'm getting pretty fed up with people saying "just end it, im done" at any point in the game. Particularly after 15 minutes, but at any time, really. Let me preface this by saying I don't like League a whole lot. I play it as a timewaster. But even I'm willing to push through a rough performance for the chance at as satisfying come-from-behind victory. If you quit every time the chips are down, you'll never experience that. Every win will be handed to you, and no matter how many you get, you'll never experience satisfaction. True pride and gratification comes not from curbstomping people who are less skilled than you, but facing stronger opponents and finding a way to overcome.

Consider a UFC fighter who's been getting pummeled all fight. The fifth round starts, and everyone in the building knows he's behind on points, big time. Do you think you'd ever in a million years find a guy in that situation who would go "Just knock me out, bro. Just put me on the canvas. I'm done." That'd be absurd. Likewise, you don't see a goalie who gives up four goals in the first period throw his kit into the stands and go "THAT'S IT. Just shoot the goals and win already."

If you surrender, there's exactly one outcome. You lose. You don't even really lose, you hand them a win. You roll over and let them walk over you so you can rush into the next game, still frustrated, and play another game with your annoyance making you push too hard and make mistakes. You learn nothing. You just walk away.

If you don't, there are two outcomes: Either you have a rousing victory that feels extremely rewarding, or you suffer a loss that you've had time to observe and learn from. Between quitting and pressing on, does one not seem more logical than the other?

"But Shingetsu," I hear you say, "this is stupid. Once you get down 2-40, there's no mathematical way to win." I've seen it happen. I've been a part of it on both the winning and losing sides. The key is fairly simple: DON'T DO WHAT ISN'T WORKING. Adapt. If they have 20 kills and three levels on you, don't chase kills! This is the biggest mistake I see on a regular basis. You're defending, an opponent gets low, and three guys chase him all the way back into his own jungle trying to get that kill. Sometimes they get it, sometimes they don't, but they almost always end up ambushed and wiped.

You know how many creeps you could've cleared in the time you took chasing that one guy? Enough to make at least one and a half times the gold, and push lanes out to boot. Remember that League is a game of objectives, not kills. If you're behind, even if you ace them, it's statistically going to take so long that you'll have no meaningful time to push once you get them down. Focus on what you can do. They were pushing you, now they're retreating. Great! Push lanes. Get gold. Four of them are pushing bot. GO TOP. Don't walk right into their teeth, knowing they have every numerical advantage possible. Go do something else constructive. "Where the enemy is full, be empty. Where the enemy is empty, be full."

Eventually, you'll have an opportunity to strike back. The levels will balance out, your team will have some items, and they'll start making mistakes. That's when you teamfight. Not when you're doing by 20 kills and the enemy Yasuo has three and a half items done.

Don't give up on your game. Don't give up on your team. Give up on your strategy. If you're down by a lot, you're doing something wrong. Find out what it is and stop doing that thing. Doesn't matter if it worked in the past. It's not working now, so do something different. Grenades worked against tanks during World War 2, but when armoring technologies improved, they stopped relying on them. That's the way you need to think. Nasus outlasting you top? Buy Executioner. "But I don't build that! I'm Olaf, noob!" I don't care. The reason Nasus is beating you isn't because he has stacks, it's because his lifesteal is absurd. If you want things to change, do something different and put a stop to his lifesteal. Otherwise, you'll just keep throwing yourself into his jaws and losing more ground.

Think. Adjust. Stop thinking of rough starts as a waste of time and start seeing them as opportunities. Everyone - including you - will be better off for it.

16 Comments

TrollofAllTrolls11/30/2017, 9:47:13 AM4 votes

[deleted]

Alkis911/30/2017, 12:51:56 PM2 votes

I only came here to comment on the Naruto reference in the title (even if its unintentional, not sure about that)

Funkynút11/30/2017, 9:41:56 AM1 votes

Imagine playing in a net-cafe then being held hostage because some desperate silver 1 wants to win promo when he's 2-2 and the team score is 1-20 [sg-shisa]

Karunamon11/30/2017, 2:23:09 PM1 votes

The key is fairly simple: DON'T DO WHAT ISN'T WORKING. Adapt. If they have 20 kills and three levels on you, don't chase kills!

What isn't working is everything. A horrible team comp, being down a guy, and so on. If you're 1 and 20 with all your towers down, the chances of you making a comeback are absolutely miniscule.

Here's how surrender votes usually go:

One guy starts it. Two others vote yes One guy votes no One guy doesn't vote at all

The majority of the team no longer wants to play the game. Yet they're held hostage.

The game continues. The score goes up to 2 and 30. The inhibitors are down. Pressure releases on the base for a moment so they can go do Baron. We clear the minions out. One guy falls. Two guys fall. Another ff vote starts.

3 yesses, 1 no, 1 nothing.

The last ten minutes have been a fucking waste, and everybody knows it. I, and most of the team, would have rather spent that 10 minutes getting into a new game.

There's no reason for surrender votes to be anything other than a simple majority.

Negativity11/30/2017, 7:45:17 PM1 votes

I'm not one to judge on off meta picks since I got to diamond playing Sona mid, but there is some denial in this post, not all bad tho I kinda don't like seeing players spam FF or open etc I've won a lot of awful games in high Elo and low Some games are however lost, and FF can be reasoned but in low Elo really never know what he other team will do and if you're skilled you can exploit it sometimes, but not always But if ur whole team gives up it is kinda rough and might aswell move on