Falsely reported

Sovereign Death·1/6/2016, 7:21:52 AM·3 votes·393 views

Recently played a game, and throughout the game, I used smart pings, and did not say a single word. After the game I got a pop-up message saying, "Everyone has bad games, Etc." reason for report:Verbal Harassment. I did not say a single thing through the entire game. Why is there not something in the system that prevents false reporting because someone "Doesn't like you"? And will this affect me further in games?

10 Comments

Raka Flaka MD1/6/2016, 7:26:46 AM4 votes

Its just an automated pop up that happens when you are reported. It honestly doesn't mean anything all it does is trigger to riot "hey look this game over". If you never even talked then your good to go and just ignore it.

Sythriel Draken1/6/2016, 7:22:30 AM2 votes

Because riot is lazy and would rather focus on instant reporting than accurate reports. [slayer-jinx-catface]

TrulyBland1/6/2016, 9:16:52 AM2 votes

Short version:

Warning popups --> Quantity of reports over quality Actual punishment --> Quality of reports over quantity


More detailed version:

There are two primary outcomes to consider with a system like this: True positive (deserved punishment and received punishment) False positive (didn't deserve punishment but received punishment)

The warning popups don't actually "harm" anybody; but they're important to provide instant feedback for people that might need help to reform as well as to spread the information that certain behaviour can result in punishment. That's why Riot's goal with warning popups is to maximize true positives. To achieve that, Riot focuses (mostly) on the number of reports people receive.

When it comes to actual punishments, the idea is that you have to make sure that innocents don't get punished. That's why the goal there is to minimize false positives. This is where false reports become problematic, so you need a way to identify those. That's why actual punishment focuses more on the accuracy of reports. The actual way this is done is pretty complicated, but involves a lot of manual input and machine learning.

themachamp1/6/2016, 10:14:21 AM1 votes

So considering the amount of players that play league of legends ( estimated 32 million + .....haven't seen any recent releases on the topic) 1 in 6000 is actually a LOT of innocent players being punished.

There are other articles/posts/tweets/ask.fm etc. where they have stated that they are ok with a certain number of false positives. Which basically is saying that they are ok with innocent people being punished.

I'll admit that 1 in 6000 seems good...till you truly see the size of the league community lol......using 32 million......that means 5,333 players were unfairly punished.