System works based on "valid games reported".
If someone gets reported, the system will check for toxicity (in chat and gameplay), if there was, it will count towards a player's behavioral punishment threshold. Once the threshold passes, the system will punish them.
Multiple reports do not increase the likelyness of people getting punished, as the system works based on "games reported" not "number of reports in a game".
Chat related offenses have 4 tiers of punishment:
- 10 game chat restrict
- 25 game chat restrict
- 14-day ban
- permaban
Gameplay related offenses have 2 tiers of punishment:
- 14-day ban
- permaban
AFKing offenses:
- 5 min low priority queue (time served before you can actually queue up for a game)
- 10 min LPQ
- 20 min LPQ
Small offenses done repetitively will eventually get someone permabanned if they don't change their actions.