At what point does being bad become inting

NSxProdigy16·3/30/2017, 3:17:11 AM·1 votes·1,125 views

I recently played a game with a maokai support that went 0/15/15. He was in a trio with the bot laner and the jungler, and they claimed that he was just really bad. I want to know at what point does being bad and dying an absolute crap load of times become inting.

Also its understandable that different roles have different standards so its not fair to just look at deaths, as its more (socially - solo q wise) acceptable to die as a support than it is as say a solo lane, or for a mid laner to trade kills and sometimes end up with a high number of deaths but also a high number of kills.

Now mind you i know that everyone has bad games and sometimes its hard to distinguish, but is there a line in the sand that you (riot) follows when it comes to deciding whether someone is inting or not? Because sometimes it feels like these kind of players, while they may say theyre "bad" just dont care about the game and dont care if they ruin the game for their team.

Im not trying to rant, or vent frustration or anything just curious as to how it is judged.

11 Comments

Deep Terror Nami3/30/2017, 3:19:04 AM15 votes

When it's intentional.

ModThe Djinn3/30/2017, 1:16:30 PM1 votes

{quoted}I recently played a game with a maokai support that went 0/15/15. He was in a trio with the bot laner and the jungler, and they claimed that he was just really bad. I want to know at what point does being bad and dying an absolute crap load of times become inting.

To expand a bit on what Deep Terror Nami posted -- being awful at League isn't a reportable offense. If I'm legitimately bad enough that my basic gameplay involves me dying to a Darius within 20 seconds of entering lane, then that REALLY sucks for my team...but it isn't a reportable offense.

The only time that it becomes a violation is if I'm doing so intentionally: if my goal is to troll my team and ruin their chances of winning by feeding the enemy kills ON PURPOSE. I can be as bad as I want so long as I'm still playing the game and ultimately TRYING to help my team, even if I fail. When I stop doing so and start willingly and knowingly helping the enemy is when it becomes a violation of the Summoner's Code. Note that this is still distinct from being told "don't fight him" and fighting him (and dying) anyway. The other players on my team can't control how I play -- it's a mistake on my part, but I'm allowed to make mistakes.

So sometimes it's difficult to tell, definitely. I tend to err on the side of assuming someone's just having a bad day unless it's obvious they're intentionally dying (often things like poor builds, running directly into tower with the enemy near full health, unwillingness to communicate, etc).