try to find an argument against this

Huya90666·8/10/2018, 11:22:53 PM·2 votes·1,420 views
https://funnyjunk.com/2100s+memes/RqbuLEd/

I have no real stats and everything i wrote comes from my own experiences and common sense, let me know if I am wrong.

Flamers:

(1) really this much of a problem? (2) why are they such a problem? (3) how it is riotgames fault they are such a problem? (4) what could riotgames do to change it? (5) why dont they do it? (6) how does the current system affect riots income? (7) how do i relate to those points? (8) why do i post this?

Let`s go:

(1) In a perfect System, no (perfect system does not include everything below level 30, because ever scripter, flamer or troll might make it til there until riotgames finally notices it). A flamer can be muted. A flamer is an issue for your rank everyone can solve by clicking one button. The common flamer will stop flaming if everybody mutes him and does not say anything back. A bad player, troll, inter or afk on the other hand is not just solved by one click, these are real issues for your rank. The good thing is, the first one will be rarer the higher u get (there are still people who got boosted, are baked or just have a really bad day and mess up your game with their bad, bad decisions and mechanics, but you know, not as often as in bronze or silver). And if you keep getting bad players and stuck in silver for example, well you are not that great either and look for improvement rather than blame your teammates i guess.

(2) Flamers can be muted, first of all. The problem is that even if they play well, even if u turned ur emotions down to 0 because its a ranked game, even if u muted the flamer - ur teammates might just dc because he got too tilted, ur teammates might just troll or cant concentrate properly cause he is too tilted, u might be too tilted, the flamer himself might get too tilted because he might other people flamed him back and so on.

(3) Well, their system is just really old. They sure updated the system for honorable players but barely touched the punishment system (let me know if i am wrong with that). If they entirely changed it this or last year, they didn't do a great job at least.

(4) 4.1 One simple Champion-select-option, 4.2 a new punishment and 4.3 slight changes of the current one. 4.1: U can disable the ability to type anything in the chat (many flamers with for that, and many would use it. Guess what, most of flamers do not like being a flamer, they just cant help it and get offended way too easy). 4.2: Permanent Chatrestriction/chatban 4.3: Bigger focus on negative attitude (griefing, inting, cheating), especially for people with a permanent chatban (i come later to the reason for that).

(5) Riotgames says that the chat is an important part of the game, which is true, typing is not though. I am not the first one who wonders why there is no permanent chatban. Riots best responses are: A player who can not type in the chat can be a handicap for his team and himself and a flamer who is chat banned will show his hate in other ways like trolling. They also say that the current system works fine and players who get punishment usually stop flaming which is hardly to believe tbh. Well, it may used to be true, a person who can not type can be a handicap for himself and his team, but not anymore. You can basically ping everything ( I am still waiting for a "please gank me" ping). In theory u got the pings, in practice, the best known soloQ player and booster Dopago does literally not say anything in his games. He does not respond to teammates, he does not type anything, he often mutes all at the start of a game, he takes needs 1 month ish to hit rank 1 challenger on the korean server. Of course some flamers will be desperate enough to actually look for other ways to show their hate but where is the problem, if they have a permanent chat restriction and int every time they would flame, ban them, there you go, there you have a real reason to permanently suspend an account. Pings are muteable to too and if hes mad at one of his opponents even better, hes gonna camp and troll him and the muted flamers team wins the game, yay.

(6) League of Legends, most played game on earth - yeah riot games, you wanna keep this title, dont ya? Kids own the videogame scene right now. If a game is able to get the young to play it, the game will get big. Fortnite is a great example. League of Legends used to be this meme kids game, everyone played dota and if you played league you were a wheeb, a kid and so on. But league got the kids to play it, the kids made it popular, talked in school about had enough spare time to play it hours and hours, had enough money, and not the maturity to safe it for lets say the first car, they wasted it on skins. Well, the kids grew up and make up a big part of the league of legends community now. To keep the game big and popular, you need to keep the old players and get the attention of kids. Right now, fortnite has it. Riot games is gonna implement a sort of special royale mode and creates expensive advertisements and missions in their desperate try to get kids and new players in general to join the community. There is a problem though, kids are immature (most of them). Especially the really young ones (12-) are usually not that great in this game, they are also very easy offended and they like to argue. Those 3 things are the core of a flamer. And yes, most of them will hang in silver, bronze or dont play ranked at all. But hey, they pay for all the diamond, master and challenger the servers. They sure are important, they do bring a lot of money. Now what happens if a kid who likes to argue (which is pretty damn usual for kids) gets flamed for being bad at game? Do they mute the flamer and keep trying? Do they ignore their emotions and keep trying? Or do they respond, with either flat insults or sort of facts? Lets pretend they respond to the flamer, with, well, flaming. Lets pretend both flamers get reported. Lets say both flamers get a punishment. Now, i dont think that if you punish a 12 year old with a 25 game chat restriction he really learns out of it. I cant remember how often my teacher told me to put my phone away and i am 17. Lets say (i highly doubt it though) that 50% of the flamers who get a chat restriction stop flaming. Means one of the kids keeps flaming. Now 2 are flaming each other, one gets a chat restriction and the other one who flames a little longer gets a 14 days ban. After those 14 days, well, you are on pretty damn thin ice. And even if you dont flame for 6 days in a row, at day 7 you cant stand it and just flame this one other flamer until you get permanently banned. Now what does the kid do. It had quite a few skins on this account, is really mad at the company. Now, there is option one, create a new account and start from the beginning or option two, uninstall those 300 wasted euros and play fortnite.

(7) I have got, what a surprise, permanently banned for flaming. I had 8 gemstones, many skins, many champions and no, this is not my first account. Maybe my 8. one. And i am one of those, who like arguing a lot, who feel great if the are able to silence another flamer by using facts or get them in the situation where they just repeat insults which is basically a win as well. And I am not alone. During my exchange year I played at my hostbrothers house on NA servers. I made it to plat 4 with a 87% winrate, not saying one word, muting every one at the start of each game (at this time I was in an extrem apdo hype and tried to focus and calculate in games like him). Later this account got banned because i stopped playing ranked. I couldnt play with him anymore. We played many games seperate and quite a few together but he kept losing and i kept winning which resulted in ... well, we couldnt play toegther anymore because of the elo gap. In those normal games I literally took every flamer apart. I just love doing it. And well, banned. 5 days ago my 14 days suspension of this account ended. I played like 6 rankeds in the past 2 days ( i forgot i can play ranked because i was used to lvl 20 accounts). I won them all and i flamed in the last one. It started out with a teemo jungle who banned my supports champion, they started flaming each other and at the start of the game teemo told the other team to camp botl and top because he is not gonna support them (idk why top). Well, they did. After the 12 deaths yasuo started flaming me i just lost it and made him down. He started talking about my mom and cmon ... he made it way too easy for me. So yeah, after this game, a few seconds chilling in the ts i got a message: "Instant report feedback". Right behind this message:"account permanently suspended). By the way, if there are only chatlogs from one game, riot, you dont need to call it game 1.

So i currently have a level 21 account. I destroy the new players and I do see a lot of smurfs. Many of them flame a lot yikes. I managed to get honor lvl 2 with 2 checkpoints (never had that before) so far, lets see how this is gonna work out. But many of those smurf flamers say their account got banned. 2% of the community gets permanently banned for flaming? you sure about that riot? i wouldnt be surprised if you state wrong stats to make your community look better tbh, you do seem quite desperate in getting new players, which if ofc understandable. I see in almost every game 1 or 2, sometimes more hard flamer and in like every 3rd game someone who proudly lets his team know he doesnt care about reports cause he as dozens of accounts. Well, my lvl 1 friend who is a fortnite player doesnt like playing league because he claims to suck. I played with him on a smurf and well, he doesnt. He plays as good as expected for his experience but he often plays against silver smurfs who destroy him and write "ez" after wards in the chat.

My lvl 21 account is unfair for new players and takes away their fun of the game. But what am I suppsoed to do? Quit league entirely? I spent like 900-1100 euros in my league accounts so far but today i made the decision to not buy skins anymore. I am still gonna play league because i am addicted. The point is, i am one of those flamers who actually try to win, when i have a chat restriction and cant flame even though i really want to, i dont troll, i dont int, i dont dc. I know, that i am one of many. If i still had my first account with a permanent chat ban instead of a permanent suspension, i would still buy skins and carry my teams up to the point where i get stuck. If i had the option to chatban myself in the champ select before every game, i would do so, every game. And i know, many others would do so as well.

And if lets say for 1 year a person with a "permanent" chatban does not do anything bad, does not show bad attitude, he gets his account promoted to chat restriction. Because permanent, is a really long time, you know. Even lifetime in prison is only 30 year or something. Especially in a videogame with many shortcited kids, permanent is such a big punishment. And after 1 year chatban, the person got 1 year older, got used to not typing, still buys skins ... i mean, thats good, isnt it? And yes, i know there are players who troll if they can not flame. But if riotgames puts their focus more on that and if someone with a permanent chatban gets rpeorted for negative attitude multiply times, then you can suspend the account (maybe not permanent though sigh, thats just such a big punishment, even for someone who ints).

(8) I post this because I think the current system is way too hard at some points and way too easy on others. I got banned at the same day i got my honor unlocked because of one game, permanently for flaming someone who flamed me. I am destroying new players with my new account and make them dc, and i am not the only one. The current system is bad and i cant find good arguments against mine. Thats why i post this, mainly becase i hope that some riot employee sees it which is very unlike because the prolly dont even look at this section of the forum ( even though it is such an important one) and secondly to maybe find someone who proofs me wrong.

Tell me your thoughts, before you downvote think of a good argument against it and post it. Dont think i wont respond to it though.

thanks for flying over the post actually thanks for actually reading the entire thing

16 Comments

ModThe Djinn8/10/2018, 11:37:01 PM7 votes

(1) really this much of a problem?

Yes. They make the game much more of a negative experience for everyone, and, if you're forced to mute them, you've not only been forced to experience some level of toxic behavior but now also are down some team communication.

(2) why are they such a problem?

See above.

(3) how it is riotgames fault they are such a problem?

It's not, really. Riot may occasionally have left the game in a spot where snowballing is better/worse, which makes people more frustrated, but it isn't Riot's fault if people can't control their emotions and seek to insult/belittle others as an outlet.

(4) what could riotgames do to change it?

Offer free counseling?

(5) why dont they do it?

Free counseling is expensive (Sorry -- this one was a bit of a joke).

(6) how does the current system affect riots income?

Likely increases it, because the number of banned players is relatively low compared to the total playerbase, and a happier community spends more money and stays around longer.

EvilDustMan8/10/2018, 11:26:22 PM6 votes

This thread happens every week.

Why not the counter argument: why do you have to be allowed to flame?

Umbral Regent8/11/2018, 12:13:22 AM2 votes

(1) really this much of a problem?

In a perfect world? No, because then flamers wouldn't exist. But, this isn't a perfect world, so I don't understand why you use a "in a perfect world/perfect system" hypothetical when it doesn't reinforce your point.

Flamers are a problem. They make the game much worse for everyone, draining team morale and breaking team cohesion. Whether you like it or not, toxicity does have an ultimately negative impact on the game, and leads to a fair number more losses than wins.

Also, you seem to overuse the excuse of "You can mute flamers". Well, duh, you can mute flamers, but that doesn't stop them from flaming, and it doesn't prevent the harm that's already been done by them flaming. Bulletproof vests exist, but that doesn't mean people should go around shooting one another.

(2) why are they such a problem?

First; again. The mute feature is not a cure-all or an excuse for bad behavior.

Second; you almost entirely ignored the flamer being the problem, and seem to have completely ignored that the flamer is the heart of the problem. Sure, you mention that some people may ragequit or troll or get tilted because of the flamer...But you seem to be phrasing this as if those other players are the reason why the flamer is a problem, not that the flame itself causes those problems.

Flamers are a problem because of the following;

  • They play worse due to focusing on flaming people instead of playing the game.
  • Other people play worse due to lowered team morale.
  • The entire team plays worse due to lack of cohesion, since nobody wants to work with that flaming asshole.
  • The negativity can spiral out, becoming more flamers, and thus, a flamewar, or people trolling/quitting/etc.

And all of this comes down to the flamer. The flamer, for these reasons, is the problem.

(3) how it is riotgames fault they are such a problem?

Two words.

It isn't.

The IFS isn't "old" or "outdated", they consistently update it and make sure that it's working in-line with the rules of the game and the expectations of sportsmanlike behavior in the community. The fault isn't Riot's, it's the players'.

(4) what could riotgames do to change it?

4.1) The very people that would benefit most wouldn't likely use it. The whole idea of an option to disable chat hinges on a player being conscious of their own toxicity and knowing this, willing to disable the chat. The majority of people who would need it are not conscious of their toxicity - they think they're justified or otherwise in the right to flame. What remains is a small few people who would actually use the feature and benefit from it, but even then...It's a cheap, band-aid solution to a holistically larger problem.

4.2) No. Riot's already tested what was essentially a permanent chat ban, and it didn't work. Most of the players under longer-scale chat restrictions just resorted to trolling and feeding to express their displeasure with their team. Rather than give people chance after chance after chance to show reform or behave - we could just ban the people who don't want to shape up.

4.3) I could be wrong, but the majority of Gameplay toxicity cases seem to be handled through manual review, and there is no way in hell that that process is going to catch up with the amount of reports for Gameplay toxicity any time soon. Tantram has mentioned previously that they're working on an improved FeederBuster system to properly and efficiently handle trolls and intentional feeders, but again; We should not have to give someone umpteen chances to break the rules. They shouldn't even really need one chance.

(5) why dont they do it?

As mentioned before, in regards to flamers resorting to feeding; We should not be giving them the opportunity to feed. The rules are easy to follow, if those flamers cannot shape up and reform after three warnings, the odds of them reforming are slim. Why give them the opportunity to ruin more games? It makes zero sense.

As for pings; Pings are adequate for small, simple, tactical communications. There are not enough pings (and such a small variety of pings) that some complex strategies cannot be translated into them. You can't tell someone "I'm going to shove bottom lane to give you guys room to do Baron" through pings. You can't say "I'm going to let them push up to get an easy gank, be ready." through pings.

Those are just two small examples, but they're still examples. No ping combination is going to reliably communicate the same way as chat can in some cases.

(6) how does the current system affect riots income?

Short version; it doesn't.

Long version; With millions of players worldwide, getting rid of a handful of belligerent flamers genuinely will not cut into Riot's income in any noticeable amount.

mlm olo mlm8/11/2018, 12:35:45 AM2 votes

Basically, people are more worried about how the game is played than who wins. They don't care about winning at all actually. They expect to lose half of their games based on foolish logic.

Without a commitment to winning, the game loses competition. It becomes social chat room with fancy graphics. So, Riot focuses on making the graphics pretty and the chat enjoyable.

tempname1305838/10/2018, 11:32:39 PM1 votes

lol