Idea for "toxic" players who are Ineligible to Receive Loot
So, I was recently chat restricted and after completing my restricted games I found out that I'm ineligible to receive awards. Now, while I feel the system is a bit too punishing I've been thinking about some ways for players that have gotten restrictions to not feel such a sting due to their past restrictions, I'm interested to hear about what you guys had in mind as well.
I was thinking some form of a "pool" in which the Chests and Key Fragments that you earned in game can get stored, that way you can still earn them but you don't have access to them until Riot has decided you have "reformed". This way those players who have been restricted previously now have a more tangible goal to work towards. One could argue that the privilege of getting the opportunity to earn the loot should be a large enough goal, and while I certainly think it is, some may find that even if they "reform" to earn loot again it may not even be worth it because it's only the opportunity to get something. Having those key fragments and chests waiting for you, but just beyond your reach would be a much better "carrot on a stick" for players that need an extra nudge to work towards being reformed.
I also think some kind of visual representation for the player to check their progress would work well, as players would be able to see that they're making process that Riot also sees, and not some vague idea of what being "reformed" takes. I think the honors system could have a great place in this, maybe setting some set value of honors needed (from players not on your friend's list, of course) for a re-evaluation of your behavior, or simply removing the restriction to Hextech entirely.
Anyway, I'm interested to read your thoughts on the matter, and hopefully we'll see more toxic players coming here and telling us how they were reformed and giving tips to those (such as myself) that still need to change some aspects of our behavior.