Retaliation

KORGtuners·4/19/2017, 6:41:16 PM·3 votes·811 views

NOUN - the action of harming someone because they have harmed oneself; revenge:

the action of harming someone = punishment

oneself = Riot

Retaliation - punishing someone because they have harmed Riot.

Retaliation is not an effective system for League. One of the reasons it is not effective is because there is no prevention. Punishments are given after an experience. A more effective system for League would be preventive.

28 Comments

EvilDustMan4/19/2017, 6:48:58 PM7 votes

Go home.

Paquay4/19/2017, 7:16:14 PM6 votes

KORG, you're a moron.

ModThe Djinn4/19/2017, 6:44:50 PM6 votes

{quoted}NOUN - the action of harming someone because they have harmed oneself; revenge:

Just because there is a punishment doesn't mean it's goal is retaliation and revenge -- the goal is to put a penalty in place for undesirable action, since otherwise there's no consequence for it at all.

A more effective system for League would be preventive.

In an ideal world, yes. It's a tricky solution though -- what's your proposal for preventative measures to stop (remember -- you have to STOP it, or you still need punishment as a consequence) toxic behavior?

YerroFever4/19/2017, 7:11:59 PM5 votes

So when Player1 uses a string of racial slurs and intentionally attempts to hurt Player2 with the charged words, Riot punishing Player1 is revenge even though those words were directed at a non-riot affiliated person, a consumer and john/jane doe that plays the game...

[zombie-brand-facepalm]

eazymakaveli34/19/2017, 9:07:47 PM3 votes

honestly the reporting system is used for griefing other players instead of having a better community/experience.

o Maui o4/19/2017, 6:50:35 PM3 votes

No, that is not how words work.

TrulyBland4/19/2017, 7:07:07 PM3 votes

Your problem is that you are oversimplifying punishment into revenge, while simultaneously looking at too small a picture in terms of prevention.

Punishment can be used as a tool for revenge... but it can also be a tool to either deter people from committing an offense (which is a form of prevention) or remove a repeat offender's ability to commit the offense (which is yet another form of prevention). Even if a punishment obviously can never prevent the particular offense that it was issued for it still aims to prevent other offenses of the same kind.

If hypothetically the punishment for a certain offense was so gruesome and horrifying that nobody would ever commit the offense after the first person has eben punished, then that punishment would prevent literally all future offenses of that type; except the one it was issued for. It's also noteworthy that in this example a naive look at statistics would reveal that the punishment failed to prevent 100% of offenses... since there has only been one offense committed. You are in essence using the same naive approach here. You are looking at the offenses that have not been prevented and simply claim they should be prevented. You are not looking at how many offenses the system may have prevented because... well, because they never happened thanks to the system.

Now, that's not me saying Riot's system is hugely effective (there is a reason why they're currently focussing on the honour system). But you can't really say that it is ineffective either, because it's not possible to keep track of all the prevented offenses. What you can do, though, is compare the current system to the times before Riot had a properly working system to punish people... and I can tell you with absolute confidence that it was worse. And while it's not the best system out there, Riot's punishments definitely do prevent some portion of offenses.

FurriesAreHot4/19/2017, 6:53:53 PM2 votes

Retaliation is the act of being attacked, and the victim fighting back.

HalcyonDweller4/19/2017, 7:33:49 PM1 votes

You've oversimplified it, and used an analogy that does not fit to try to argue for a change to the punishment/reform system.

You are not wrong in your assertion that prevention would be much better, but getting into the thick of that topic we would see that prevention is very very difficult to implement.

I've actually proposed something to solve this before, what we need is a smarter filter system, one that could completely hide toxic or passive aggressive statements from their intended target. If nobody can see the toxic statement then they won't respond and the toxic person would receive no reaction for their behavior, thus the behavior would die off. This is because of the practice of "behavior extinction" from behavioral psychology.

Alternatively there is always the system Overwatch has that just makes the person say something funny instead so everyone can make fun of them for being toxic instead of getting upset at them.