Mental health and League of Legends

Call me Dad·12/23/2019, 3:40:47 PM·3 votes·2,311 views

[Redacted] for redundancy. Post was about wanting riot to make positive changes in the enviroment. Mental health is not their job, but still something I’d like to see worked on. That was basically it, just in 500 words more.

9 Comments

GatekeeperTDS12/23/2019, 4:16:29 PM4 votes

Riot is not in charge of anyone's mental health.

Cind3rkick12/23/2019, 4:20:27 PM4 votes

This is all very well and good when you look over one thing: Its not riots job to take care of us.

At the end of they day their job is to make a video game that keeps us playing. And to do that they punish anyone who is toxic. They do this by taking away rewards for breaking the rules. Which indirectly encourages them to either stop playing, or accept they were toxic and improve their attitude.

MotherKaiser12/23/2019, 11:07:55 PM2 votes

This is not Riots job to take care of others mental state. I am very mentally unstable and have triple personality disorder, after Riot banned my main account, I just tried to relax and learn from my mistakes, and it helped. It also helped after kicking my neighbor´s ass with a baseball bat.

Turtles Are Okay12/23/2019, 4:25:36 PM1 votes

The small things can make a massive difference! On the logon screen, why not have a piece of text saying "From us at Riot Games, we wish you a fantastic day!"?

Absolutely not. We found that people who are toxic have justification (as do I, for example) for the action they are doing and not even bans will make them change their opinions. Is this right or wrong? You can never say. Things like these don't help. It's like trying to reason with a mad horse -- he's not going to listen (even if you are objectively right in what you tell him and he himself could see that.).

Hire professionals that you dedicate to work specifically on this topic.

Riot used to(?) have a dedicated team for player behavior, though I believe it is now defunct as they've realized that "hey, in fact, humans are just [insert word that would get me permabanned here] and we just give up, move us to another project". There is nothing you can do against toxicity. Anyone claiming otherwise clearly has no experience in the field or doesn't understand how humans work. If the team is still working, then it's for naught. What the team doesn't realize is, if you actually look at typed toxicity, it's almost always triggered by someone else doing something stupid.

Riot should stop banning people for complaining and being negative. Being negative, as well as positive, is part of the game. Telling someone to end their life, on the other hand, is permaban directly.

Think of what you guys over there have the potential to achieve RIGHT NOW!

They don't care, why should they? I'm sure they don't wanna admit, but a large portion of the playerbase certainly has at least a 9 games silence. I'm sure the percentage of permabanned people is very small, but thing is, when they did that experiment with past banned perma-banned people, it really did make me wonder: "experiments" are never done unless they're driven by high-level decision makers (the push to get more players) and although we don't have access to League's internal stats, based on public stats, we can safely assume that League isn't necessarily growing anymore, well, kind of hard to grow when you're so big anyways. And so, they thought "hey, maybe all of these literally hundreds of thousands of people we perma-banned, what if we could give them a second chance, especially that they seem to be the addictive type that would engage a lot with our games?".

But I guess it went wrong. Riot has no interest to do anything with a few percentages of their playerbase. They'd rather focus on the majority and that's the good thing to do as a business. Time spent working on a reworked punishment system could be spent on something nicer and so on.

Rest assured, though, everyone plays games for retreatment and to get their dopamine hits, well, all we do seems to have one goal: avoid any type of pain. You could say that, to varying degrees, everyone's trying to cope by playing, so...does everyone need "treatment"?

Legends never die; they create warriors of the future generation.

They die when they realize games are coinflip and people play ranked 4fun. That type of helplessness created by people (?) destroys any good you might've had.

All in all, I see this post as an attempt to get Riot's attention to do something greater about toxicity.

How about they start recognizing context as to why people are toxic and start hammering down people who have no respect for your time? It'd be a good, honest start to recognizing the real issue that is posed by 4fun players who instead of playing normals, they play ranked.