Toxic players and the honor system (your thoughts?)

Angruvadal·9/7/2018, 11:25:26 PM·2 votes·1,471 views

The honor system seems to be a step in the right direction. Rewarding nice players while punishing toxic players. What if Riot just took that to the next degree? For the people who are honorable and non-toxic, make champions and skins cheaper, while making them more expensive for the toxic players. If a skin costs 1000 RP make it so the clean players only pay 850 RP while the toxic players would have to pay 1500 RP.

4 Comments

zPOOPz9/7/2018, 11:57:50 PM6 votes

I don't see how that would be a good business model. It would drive many away from LoL. There are legitimately good players that may had slipped a few times here and there and get chat restricted. Many of these will never get punished again after that warning. Using the cost of skins and other things as additional punishment on top of losing honor is a step too far. It would make Rito seems like a greedy company if they do this and a PR disaster.

Jungle Pennywise9/8/2018, 12:13:44 AM1 votes

Giving skins discounts for high honor levels is a good idea, but let's not pretend that increasing prices for low-honor players wouldn't actually be a gun-to-the-kneecaps for the lower 25% of League's player base. It would actually drive people away from League entirely and all it would do is piss off a large chunk of the player base.

Let's not forget that losing honor is on the order of 100x easier than gaining honor. One bad game our of 100 will get you chat restricted and lose an entire honor level because of it. Does that necessarily make that person toxic? No, but they're punished all the same.

Players with low honor are already barred from loot box drops after games anyways. No need to add fuel to the fire.