(Theory) A New Way To Punish Players That Will Help Destroy Toxicity
What if - instead of banning people we put a perpetual system in place using chat restriction.
How it works - people receive normal chat ban, if that person gets mass reported by enemy and ally players for that game they were toxic, they will get another game added to their chat ban.
Basically if someone has a chat ban, they won't receive rewards or loot but they will be able to keep their account but also will be incentive to be better to get their strikes off , to get all those chat restrictions off their account.