Issues with colorblind mode
With the recent addition of Blood Moon Yasuo I have noticed that even with colorblind mode on I am still unable to see certain particle effects such as his Wind Wall, and his Steel Tempest tornado. The same is true of the charging animation for Vladimir's Tides of Blood. I have been told that these abilities use similar shades of red, and I am unable to differentiate it from common colors on the rift such as the colors of jungle terrain, lanes, and the river. I can somewhat see the particles of these abilities inside of bases- though not as obviously as on skins not using this color (base yasuo, etc). Has it been considered in colorblind mode not to just change the health bars (which is useful), but also having palettes like Overwatch has done that ensure all players can have the same visibility on champions abilites (Playing ADC and being unable to see windwall isn't fun)?