Butt hurt players are the problem, not toxic players.
The difference between a toxic player and a non-toxic player is that one actually communicates with his team where the other is a mute. That is literally the only difference.
I've gotten better at how I talk with my team, but many times you just have to tell them to STFU and that they're bad. The only difference between bronze and gold is that most gold players think they know everything.
How can I not be toxic when our team chooses no tanks in a tank meta, or no one wards even though everyone has 2 free wards these days, or your carries keep wandering off by themselves late game just to be caught out for the 5th time, or you're split pushing top while your entire team is at base deciding what to buy next or just last hitting minions at bot. Feeding isn't even an issue these days, it's r%%%%%ation mechanics. I suggest our tank builds armor instead of that banshees he jsut bought against an entirely AD team, then I'm called a flamer that just needs to focus on myself.
I'm always a positive sport and if you have the mindset to win the game, IDC if you're doing bad, just don't rage at me when I ask you to try somethine different. That's the problem with this community, it's the butt hurt players, not the toxic players. I can't tell you how many times I've been reported for just suggesting things, and it's not like I'm saying "Stupid noob stop dying and l2p".... I suggest to Jax he builds something other than a BT first, and I get reported for verbal abuse. There seriously needs to be a counter measure to this. Because with this system right now, if you try to give leadership to your team with down syndrome, you get reported and chat banned for it. If this was Call of Duty where I didn't have to heavily rely on my team, I just wouldn't talk. Sadly I have to though.