The Players of low elo, refusal of communication, then what can you do?

SurgeLoop·1/31/2016, 8:25:13 AM·2 votes·709 views

The new queue is a great idea on paper.

With the new solo queue in place again I finally am able to go into ranked games to go through some placement games.

Now with the new system in place it is supposed to help mainly with communication before the game. Pick intent helps with building a team comp with visuals so to help with banning and primary power picks for other summoners. This system helps all the players be able to put down a game plan on what kind of playing style they are going to do. With this plan there is a higher percentage that the said team will dominate.

Sadly, in the lower elos there is a disconnect and/or rudeness that keeps people quiet.

Apparently around silver to bronze elo there is a taboo that if someone is trying to start discussion for strategies before game the player gets either ignored or told off. I try to be the player that asks: "Alright guys what kind of team comp do we want to use?" and get no responses or something like: "one that doesn't suck." <-- this isn't a good response. A great response would be like: "we can try for a poke comp or dive comp or even a siege team." Or even if they don't know the names of them they can still describe what kind of play style to play.

But with lower elos there is a refusal of team comps. Some just try to pick champs that they don't really know and throw their cards in the air hoping that the best hand will land right in front of them for the game.

I can see arguments for the bronze elo talking about this also being lack of how to play the game, awareness isn't up to the level of more seasoned players, their general game mechanics isn't up to snuff with the standard of silver or gold players. But to see this in silver elo is something that troubles me very greatly.

If we look at the number of people in each division, then we all see that there are more than twice as many players in silver than in gold. This is all due to the skill level of those players.

Every game can be determined by how the team synergies together through communication before the game. They make plans, they think what they want to do, and then they do it. There is a giant gap between gold and silver and that barrier is all about communication and awareness. If there are people that are just refusing to cooperate with the rest of the team then not only are they hurting the team itself, but they are hurting themselves in the long run of learning the game.

So my question today is, what do you do about players that don't want to/refuse to communicate and cooperate?

What is it that makes people not want to communicate?

Because there have been too many lost games because players either don't communicate before the game which then correlates to them making bad decisions and then making sure that everyone else feels the same way as they do thus creating the negative atmosphere that would bring a good team to ruin. Any game is winnable in a sense if everyone just stops fussing about how many times one person died and instead focusing on an actual course of action.

2 Comments

lavacrush1/31/2016, 8:34:33 AM1 votes

I think a huge problem is that no one teaches comps in those elo's. As an eternal Silver i can tell you that I have wanted to make comps before but no one else WANTS to or even knows how to. When protect the carry was a big thing in LCS i tried to get one in game, but no one wanted to let me be the carry and when I volunteered someone else to be the carry the entire team cried about using someone with a shield. I think a lot of this problem is that every video that ever told you how to carry yourself says that you must be the carry because everyone else sucks, so team comps are hard to come up with because the players think they should only ever play like...4 people. Zed Vayne Tristana Leblanc

Arcade Andrew1/31/2016, 8:35:53 AM1 votes

I don't talk in bronze/silver to avoid being reported for being toxic when I'm trying to tell the idiots how to win